Mirror Image |
11-10-2003 02:14 AM |
Try them all, particularly before you leave neverwinter chapter 1. I began using the Monk and the cleric in Chapter 2 and they just won't talk to my character about themselves. Heres my analysis of all but the sorcerer.
Tomi: for characters other than rogue or thief. Great at removing traps, disarming chests, and the odd quick backstab against a big target. Eventually you get to apoint where you don't need him as much.
Liu: For characters other then Paladi and cleric. Go for reinforcing your character in fights and healing after. Otherwise, limited fighter you want to keep in the rear. Not bad against undead.
Red Tiger: For Characters other then paladin, fighter, or strong rangers, great for a rogue cleric sorcerer or wizard. Shear power, great against Orcs, gobs, etc. So-So against undead.
The Bard: Like Liu, good for characters other then paladin and ranger. Some healing, more special reinforcement. Tends to rush forward like Liu and get hurt, so-so against big monsters.
The Monk (Grim): good strong fighter (stronger than Red Tiger), good support for most weaker character types. His use of his bare hands is a limiting factor against most living creatures. Against Undead however look out. Took him in lich tomb and he practically got them all by himself.
My view is keep the stone of recall close and be willing to use it to swap Henchmen to tailor your team for the situation. Always work towards the henchmens strengths. You don't have to leave a dungeon with the henchman you entered with.
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