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<font color=skyblue> My BG tactics are relived in NWN! I love wizards on the offensive just when people least expect it. On BG2 it was time stop then dual welding attack on enemy spell casters (low HP and AC).
Now i use my wizard to cast fireball adn rush in with swords and stoneskin. Here is my wizard. I am in Luskan chapter 2: Level 15, HP60 and AC 25-27 I use my Elven court (+14 attack bonus) at range then use dual weld Gladiator longsword+2 (acid damage) and Shortsword+2 or use Chaos Largesword (confusion on 50% hits) against mortals. I wear Shadow Legion Armour. See! My wizad can fight and kick arse! It has intelligence of 26, Dex of 18-22 and Strength at 16-18 A few potions and it's a killer. ofcourse i don't take on expert enemy fighters of my level or take on enemies with disease of poison. But neverthless i slay all else.....*embarrassed smile* with the umm help of ummm a celstrial avenger... but that's irrelevant! Why i even knocked out the CR27 lich Toras before i realized it... he really should have done better.. anyone got the stats on this guy? btw... i forgot to give some henchmen items to them in Chapter 2.... now i am in luskan... can i carry on in chapter 3? </font> |
My understanding is once you miss a henchman quest you can't continue it in the next chapter.
I'm seriously considering that with my wizard as well. I just wish you had more points to put into constitution when you create the character. Did you multiclass or just use the feats? |
I don't really understand the point of this. If you want a fighter who can cast spells, why not take one level of sorceror and the rest fighter or ranger. You can then use all the scrolls, magical staves and wands, etc, and you'll be a far better melee fighter. As it is, I think you've been lucky. Most high level casters will summon moderately strong champions, and these can hit pretty hard. Most fighter types can ignore their attacks, but your wizard with low AC and HPs will be in trouble. Also, tougher mage types will have serious damage shields. Fighters can hack this down fairly easily, but without fighting feats and extra strength, it will take you longer and leave you vulnerable to offensive spells.
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[ 09-11-2002, 10:05 PM: Message edited by: Tobbin ] |
yes i am thinking of using a level of fighter/ranger.
Also i am using still casting so i can use fullplates! mmmm, AndyG ur problem would be caster level, ur spells won't do much and won't last. |
sounds similar to a char i'm running an elven 18 wizard w/ a level of ranger & a level of rogue.
the char is suprisingly effective in combat, and w/ the right items has plenty of hitpoints and a good ac. and a resonable # of attacks. very good at chewing through the fodder creatures w/ namarra & feyduster. plus the stun effects are suprisingly effective in single combats. some of the elemental damage "finesse" weapons are also used frequently. then she always has her spells to fallback on when faced w/ a difficult opponent. it's a little unsettling to send an archmage into melee but it works suprisingly well. |
yup yup,
This is my usual tactic! And it works well! Cast stoneskin Cast Fireball at enemy in the distance to weaken them Then when they rush me i cast cone of cold to weaken them badly! Then switch to: high AC/dangerous enemy: Elven Court with +14 attack bonus or magical attacks medium AC enemy: Chaos Sword +2 for confusion effects low AC enemy: Dual weld Galdiator Acid sword and shortsword+2 then summon a celestrial avenger into the enemy to help. |
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I liek casting spells while my panther holds them up...i hop this works past chapter 1..... hehehe
<s>Felix</s> |
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