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you might want to hold off for a day or two just in case...
from NWVault Quote:
[ 07-22-2002, 10:53 PM: Message edited by: Downunda ] |
<font color="lawngreen" face="trebuchet MS">Well my updater is up to 95% Phil... so once its finished Ill try to load it up and report back on how it went [img]smile.gif[/img] </font>
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<font color="lawngreen" face="trebuchet MS"> LMAO! Shoulda known.. it now has to patch the chapters... ah well... Ill tell you how it went when it finished THIS... hopefully [img]tongue.gif[/img] </font>
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<font color="lawngreen" face="trebuchet MS"> Yep.. worked fine for me as well... and now Ive got the contest of Champions mod... kewlies :D </font>
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<font color=FFFFFF>Yeah it works great great here to the last patch no prob at all! cool</font>
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Added the ability to Save Games in the Windows Dedicated Server
Contest of Champions module included Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module. Item Costs will now be properly calculated for Plot items in ELC checks. Sped up character listing coming from a Dedicated Server. Fixed an issue with saving at inopportune times resulting in breaking save games. Fixed some item "ghosting" issues. Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile. 2DA files are now being loaded in the proper order in Hak Paks. General bug fixes. does this mean that i will no longer create corrupt save games that cannot be loaded thereby destroying the purpose of saving? -p |
Sounds a bit iffy...I might give it a go and just System Restore my system if it doesn't work. [img]smile.gif[/img]
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I had my saves corrupted with the 1.2 "patch". Still the same with 1.21. Guess I won't be finishing the game.
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Patch works fine on my game.
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Patch works for me too.
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