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-   Neverwinter Nights 1 & 2 Also SoU & HotU Forum (http://www.ironworksforum.com/forum/forumdisplay.php?f=16)
-   -   Patch 1.21 is out but... (http://www.ironworksforum.com/forum/showthread.php?t=34354)

Downunda 07-22-2002 10:31 PM

you might want to hold off for a day or two just in case...

from NWVault
Quote:

Patch Blues
Danmar from Lands of Kray, was the first to report that after applying patch 1.21 he couldn't get NWN to start on either his Windows XP machine or his Win98se. He also alerted us to a thread started on the official forum with others who are reporting similar problems. Unless you are in an urgent rush to update, you might want to consider waiting a bit. If it wasn't for the updater timing out on me, I would have been updated as well, but I'm going to wait till tomorrow...just in case. ;) Thanks for the heads up Danmar.
EDIT: It seems to be working ok on my sys, and I've got xp so dunno [img]tongue.gif[/img]

[ 07-22-2002, 10:53 PM: Message edited by: Downunda ]

Glorfindel 07-22-2002 10:51 PM

<font color="lawngreen" face="trebuchet MS">Well my updater is up to 95% Phil... so once its finished Ill try to load it up and report back on how it went [img]smile.gif[/img] </font>

Glorfindel 07-22-2002 10:58 PM

<font color="lawngreen" face="trebuchet MS"> LMAO! Shoulda known.. it now has to patch the chapters... ah well... Ill tell you how it went when it finished THIS... hopefully [img]tongue.gif[/img] </font>

Glorfindel 07-22-2002 10:59 PM

<font color="lawngreen" face="trebuchet MS"> Yep.. worked fine for me as well... and now Ive got the contest of Champions mod... kewlies :D </font>

Megabot 07-23-2002 05:23 AM

<font color=FFFFFF>Yeah it works great great here to the last patch no prob at all! cool</font>

Gabrielles blades 07-23-2002 06:15 AM

Added the ability to Save Games in the Windows Dedicated Server
Contest of Champions module included
Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module.
Item Costs will now be properly calculated for Plot items in ELC checks.
Sped up character listing coming from a Dedicated Server.
Fixed an issue with saving at inopportune times resulting in breaking save games.
Fixed some item "ghosting" issues.
Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile.
2DA files are now being loaded in the proper order in Hak Paks.
General bug fixes.


does this mean that i will no longer create corrupt save games that cannot be loaded thereby destroying the purpose of saving? -p

Memnoch 07-23-2002 08:48 AM

Sounds a bit iffy...I might give it a go and just System Restore my system if it doesn't work. [img]smile.gif[/img]

Disciple 07-23-2002 01:36 PM

I had my saves corrupted with the 1.2 "patch". Still the same with 1.21. Guess I won't be finishing the game.

Draggor 07-23-2002 11:51 PM

Patch works fine on my game.

Eudoxus 07-24-2002 06:21 AM

Patch works for me too.


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