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1) Will the game allow strange class combinations such as Paladin/thief?
2)Will the game allow you to import your own music and sounds(in MP3 or Wav form). 3)Will it be possible to use the editor to create cut-scenes with the ingame engine. 4)Will it allow dual wielding? |
Answers, as I know them:
1) Yes, you can combine up to any three (3) of the basic eleven (11) classes. 2) Probably, though I honestly have no clue. 3) Not from what I've seen or heard, but the feature may be there. 4) If by dual wielding you mean two weapons, it should allow it as it is a class feature of the ranger. Well, to be precise the Ranger has two virtual feats relating to wielding two weapons, Ambidexterity and Two Weapon Fighting, as long as the Ranger wears Light Armor or less, and is using a Light Weapon in the off hand. It is a basic feature of 3rd edition, and seems likely to be possible. |
I read somewhere a few weeks ago that it will be posible to record a section of game play and then replay it as a cut scene -- you'd need to be able to do some scripting though i think.
so you could "record" a mage summoning a big bad beastie and have him say "kill them all!" then script that recording to play as they enter the room. and other stuff like that i guess. |
<blockquote>quote:</font><hr>Originally posted by ispq:
Answers, as I know them: 1) Yes, you can combine up to any three (3) of the basic eleven (11) classes. <hr></blockquote>Interesting, will this work like the BG dual class system? For instance, after my pally becomes level three, I decide to learn him some mage skills. So I let him choose the mage class. Do I have to wait 'till my mage hits level4 before I can use my paladin skills again? |
"Interesting, will this work like the BG dual class system?"
I'm pretty sure duel-classing is gone in 3E. Multi-class chars are whats still in, and they have taken away most of the restrictions I think about what is allowed. |
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about the classes and races, it's exactly the same system as in BG2...
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