Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Wizards & Warriors Forum (http://www.ironworksforum.com/forum/forumdisplay.php?f=14)
-   -   Blessing weapons (http://www.ironworksforum.com/forum/showthread.php?t=31483)

Radek 05-06-2002 05:49 AM

Here is a result of my investigations of blessing weapons. I blessed the weapons under the following conditions:
a) Blessings 12.
b) Add as many blessings for damage as possible.
The table below contains:

weapon name, damage after blessing/addad damage per 1 blessing, weapon class, bonus attack, probable earliest place in the game where you can find the weapon.

Note that many weapons are already enchanted so that you cannot add 12 blessings everytime.

1H weapons:

Wizard's Blade, 18-66/1-4, dagger, Sleep, Scull Castle
Lance of the Lady, 15-66/1-4, pole, Death Strike, The Pyramid
Battle Mace+2, 17-62/1-4, mace, none, Collasium
Mace of Mangling, 18-60/1-4, mace, Stun, Collasium
Sword of Hearts, 16-55/1-4, rapier, Death Strike, The Pyramid
Tomonari Katana, 16-54/1-3, katana, none, Collasium
Sword of Argus, 16-50/1-3, sword, Death Strike, given by the Djinni
Dagger+2, 17-49/1-3, dagger, none, Skull Castle
Long Sword+2, 16-46/1-3, sword, none, The Pyramid
Robinsword, 16-44/1-3, rapier, Death Strike, Skull Castle
Nightblade, 18-34/1-2, sword, Paralyze and Fear, Shurugeon Castle
Witch's Stick, 14-24/1-2, pole, Sleep, Valeia

2H weapons:

The Devil's Axe, 17-62/1-4, cursed axe, Paralyze and Stone, Brimloch Roon
Murakata No Dachi, 20-54/1-3, katana, Death Strike, The Pyramid
Great Sword of Doom, 18-54/1-3, cursed sword, Death Strike, Skull Castle
No Dachi of the Stone, 21-38/1-2, katana, Death Strike and Stone, Brimloch Roon

Second weapons:

Wakizashi+2, 15-45/1-3, katana, none, The Pyramid
Talon's Fang, 14-44/1-3, cursed dagger, Stone, Collasium
Main Gauche+2, 15-43/1-3, dagger, none, Skull Castle
Side Hammer+1, 17-32/1-2, mace, none, Dragon's Spire
Wakizashi+1, 15-31/1-2, katana, none, given by Thorin
Skull Dagger, 14-30/1-2, cursed dagger, poisoning, Brimloch Roon

Weapons that cannot be enchanted:

Shinwiki's Spear
Pike+1
Trident of Tides
Imperial Gladius
Orion's Hammer
Sword of Kerah

Notes:

1. Lance of The Lady. Neither Zenmaster (he) nor a Barbarian (he) can use it. Perhaps only a Paladin? Perhaps only a female - Lance of THE LADY??
2. Witch's Stick. Tends to decompose to prime roots at every occasion. It needs to be blessed for toughness. Neverheless, Witch's Stick blessed for toughnes three times and for damage eight times (damage 10-20) is a more than sufficient weapon for Valeia and Ishad N'Ha usable by warlocks and mages.
3. Mace of Magling. It tries to break as well! Note that the mace does not have the "toughness" characteristics in its description. It needs blessings for toughness which lowers its value considerably.
4. Daggers. Daggers seem to be the best weapons in the game. I tried it and found out that the magic boosts of inflicted damage (Heroic Might, Bloodlust, perhaps also Fury trait and Noble Cause trait) do not seem to apply well to daggers! Even with dagger skill 8, Heroic Might and Bloodlust, my blessed Wizard's Blade and Main Gauche +2 inflicted damage mostly in the weapon's range. With other weapons, I frequently scored damage above the range. Perhaps, it is only a hallucination.

Wyvern 05-06-2002 06:54 AM

Excellent, Radek!!!

Very thorough and useful information!! Want to post it to the Best Tips so we can keep this information on the front page??

Thanks!!

Wyv

Felix The Assassin 05-06-2002 09:41 AM

Thats some serious work, and gp, you've done.

I can add one for you:
Damage blessed to 12.

Assassin's Dagger. 17-68/1-4 Poision, Death Strike.

Packrat 05-10-2002 09:54 PM

So far the only one able to use the Lance of the Lady, is a Valkyrie. I tried all but samurai, monk and bard.

http://www.ironworksforum.com/ubb/no...ons/icon12.gif

[ 05-11-2002, 04:05 PM: Message edited by: Packrat ]

Packrat 05-11-2002 04:08 PM

.. http://www.ironworksforum.com/ubb/no...ons/icon22.gif ..A few more for the list;

1H Weapons:

Bloodslinger, 17-51/1-3, Sword, Death Strike, Pyramid. (Cet's room)

2H Weapons:

Great Sword of Death, 18-54/1-3, Death Strike, Pyramid. (Cet's room)

Can not be Blessed:

Axe of Runes & Stones

Bungleau 05-12-2002 12:21 AM

Where did all these weapons come from???

I may need to play again just to stock Bungleau's Museum of Fine Arts of Warfare....

Wyvern 05-12-2002 11:11 AM

Quote:

Originally posted by Bungleau:
Where did all these weapons come from???

I may need to play again just to stock Bungleau's Museum of Fine Arts of Warfare....

They're there but it is very easy to not find all the different weapons in even a few games. I forget how many games it was, something like 5 before Saz finally found his first Wizards Dagger. Very random are these goodies! ;)

Wyv

oldmurph 01-04-2003 10:02 AM

Krakedoen is another that cannot be blessed

Olli Kalma 01-05-2003 10:44 AM

Quote:

Originally posted by Wyvern:
</font><blockquote>quote:</font><hr />Originally posted by Bungleau:
Where did all these weapons come from???

I may need to play again just to stock Bungleau's Museum of Fine Arts of Warfare....

They're there but it is very easy to not find all the different weapons in even a few games. I forget how many games it was, something like 5 before Saz finally found his first Wizards Dagger. Very random are these goodies! ;)

Wyv
</font>[/QUOTE]I found 2 wizards blade!

first near that centaur chief at Brimloch's coastal and seacond from
chest at the room where you beat that evil Cet.

Felix The Assassin 02-26-2003 03:09 AM

I'm bumping this one due to all of talk of powerful weapons.

Radek did alot of research on this awhile ago.

Felix


All times are GMT -4. The time now is 03:37 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved