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-   -   Fire on left side(cyrpt) (http://www.ironworksforum.com/forum/showthread.php?t=28784)

WizardMen 03-24-2001 01:33 PM

i restarted my adventures cause i was getting worked by everybody that i came across and when i got to the crypt and picked the left side(i think wizards side) and i cand get past it? for some reason it is alot harder than the warriors side and i cant just run across cause i cant make it..any suggestions?

Wyvern 03-24-2001 01:55 PM

Are you using the crate/chest strategy?? Have your lead character CARRY a crate or chest and when you get to that center aisle run for the gate. The chest/crate should reach it before it closes keeping it open and allowing you to get through.

Wyv

WizardMen 03-24-2001 01:58 PM

actully i did try that but it didnt work for me..the creat just got to the other side and then i t got stuck and i cant get it

Moni 03-25-2001 09:33 AM

This took me a few tries but I finally managed to end up with the crate in a position where it held the gate open. (I consider it accidental success LOL).

If you haven't made it through and want to try the other path, you can always go back and stack crates in front of the platform where the other jindol is and climb up for it.

: )
Moni

koolaidfreeservecouk 03-25-2001 09:50 AM

This strategy has a 50% success rate and is non-complicated.
Just line up your party (smallest character first) before the first fire then RUN straight ahead and about halfof the time you are quick enough to beatthe closing gate.

May The Force be with you,
Si

Xignal 03-25-2001 10:06 AM

I use a two-crate method. I carry two crates to the fires area and then drop one. I carry the other and run through the fire - the crate usually ends up on the other side of the grate - and then I carry the other one through the flames. The first one acts as a partial blocker to the second crate (which holds up the grate) and I can then push on through under the grate.

Rick

Hawkwind 03-27-2001 08:28 PM

What if you have no crates? I methodically smashed them all looking for a poison cure potion. If I'd known they'd be needed, I would have kept at least one.

Now I'm stuck. The walkthrough (and the strategy guide) says: "Walk through the Central Fire in front of the Portcullis, and then walk backward through it. After doing that, walk around the edge of the room and 'slip through the gate'" Well, it simply doesn't WORK. I observe that the gate will open briefly when you step through the fire the first time, but then closes right away. Walking BACKWARD through the fire does nothing that I can see. The gate remains closed. If you try to walk around the edge of the room (you get burned twice more) you arrive on the other side of the central fire (in front of the Portcullis) and the door remains closed. What am I missing?

Hawkwind

Gaius Pecunia 03-27-2001 09:04 PM

I feel silly for asking, but did you pull the levers? Also, I believe the left side is Warriors and right side is Wizards. Are you in the one where the central fire HEALS you?

Hawkwind 03-27-2001 09:38 PM

Quote:

Originally posted by Gaius Pecunia:
I feel silly for asking, but did you pull the levers? Also, I believe the left side is Warriors and right side is Wizards. Are you in the one where the central fire HEALS you?
Don't feel silly... :) There are no levers in the Wizard's side. (Right) No Healing Fire - only Hurting/Killing Fire!! :) :)

Hawkwind



[This message has been edited by Hawkwind (edited 03-27-2001).]

Moni 03-27-2001 10:37 PM

Hawkwind, the side you took is where you would need to run through the central fire with a crate (broken or not) in hand and hopes it stops the gate. That going backwards thing never did anything for me either except maybe kill me quicker. ; )

It is the other side where you need to flip each lever and avoid the central fire.

About busting your crates: Fortunately for me and others, the game does not know your crates are busted and will still let you carry them and climb them when and where you need to.

: )
Moni


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