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-   -   Dungeons without a thief! (http://www.ironworksforum.com/forum/showthread.php?t=2770)

purre 11-09-2002 07:27 PM

Has anyone ever played GB through without a thief? If,not believe me,its difficult! All those dungeons,full with traps,it was like playing russian roulette! Just drink haste potion,run,and hope for the best! I did this in my first game. Specially the last dungeon,ouch!
Is it even possible to disarm traps without a thief? I think not,but if I am wrong,please tell me how.

SixOfSpades 11-09-2002 10:27 PM

There is the 2nd-level Priest spell, Find Traps. I know Clerics have it, and Druids might as well. If you lack a Thief, it's essential, and if you've got a Thief (one that can Detect Traps, anyway), it's absolutely useless. I think it lasts for 3 rounds (or 3 turns): For the duration, all Traps within the Priest's sight range will become visible. This does NOT enable you to Disarm them, you can only see where they are, and either tiptoe around them, or have your Tank drink some defensive Potions and hope for the best.

purre 11-10-2002 12:44 PM

Quote:

Originally posted by SixOfSpades:
There is the 2nd-level Priest spell, Find Traps. I know Clerics have it, and Druids might as well. If you lack a Thief, it's essential, and if you've got a Thief (one that can Detect Traps, anyway), it's absolutely useless. I think it lasts for 3 rounds (or 3 turns): For the duration, all Traps within the Priest's sight range will become visible. This does NOT enable you to Disarm them, you can only see where they are, and either tiptoe around them, or have your Tank drink some defensive Potions and hope for the best.
Thats what I did,not very good option.

Grungi 11-11-2002 07:41 AM

just make sure my tank is spelled up immune to fire and electric and most of the time he can take the hits quite happily, my thief has barely disarmed any traps in the game so far my main use for her is scouting when sneaked and backstabbing and then chucking arrows at things. The first time i played the game through i didnt disarm a single trap mainly cos i didnt pay much attention to the thief skills other than backstab, so you can get through without disarming, though first time i completed the game i didnt go near durlags where its probably a good idea to bring a thief [img]tongue.gif[/img]

purre 11-11-2002 10:37 AM

I did go to the Durlags,and it was very very interesting.Sometimes it was so sad that only thing I could do was laugh.

Grungi 11-12-2002 06:05 AM

durlags is the place i had to reload the most, probably had to reload there more than anywhere else in the entire game

purre 11-12-2002 09:37 AM

Quote:

Originally posted by Grungi:
durlags is the place i had to reload the most, probably had to reload there more than anywhere else in the entire game
Yeah,me too.And sometimes I had to run out from there to raise my npcs from death. [img]smile.gif[/img]

Grungi 11-12-2002 11:45 AM

i only actually left durlags once to drop off my haul of loot then played the rest through, i prefer not to leave cos when you do you have to pass through floors of traps and respawning enemies [img]tongue.gif[/img]

pritchke 11-12-2002 11:54 AM

There is a reason I don't play BG without a thief.

purre 11-12-2002 12:03 PM

Me neither! That was my first game,so it was understandable...right?
Now I always take Monty.


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