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I have 4 party members, all human, one rogue / bard, 1 pure cleric, 1 pure druid, 1 pure sorcerer.
I've had them all from the beginning. The rogue has 15256 xp The cleric has 15180 xp The druid has 15108 xp The sorcerer has 14993 xp And I have no idea why the difference. It seems the guys in the first positions get more xp for some reason, but there is no mention of why anywhere. |
I believe the game attempts to divide experience evenly between characters. Failing a perfect (in your case, multiple of 4) division, it gives uneven experience. Say you kill something that gives 6 XP. Each character would get 1 XP, while the top 2 get an extra one XP. Since you're a fair ways through, the different XPs add up.
At least I think that's how it works, but I could be talking straight out of my... :D EDIT: Should add, in 3rd Ed. rules (as is IWD2), experience depends on the levels of your characters, so that killing a goblin results in more experience for a level 1 character than a level 6 character. Combined with ECL races as well as what I mentioned above, that probably plays a big role. [ 02-04-2006, 03:15 AM: Message edited by: True_Moose ] |
Also, I'm pretty sure that dead characters don't gain xp. If you have had a character die and resurected them after the battle, they may have missed out on the xp from that battle (and the others may have gained their share).
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The reason of the differences in xp is what you said initially about xp not being always divisible by 6, and what Marty mentioned about dead characters not getting xp. I actually tested it. Read this thread, with my last post. http://www.ironworksforum.com/ubb/no...=003419#000009 |
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