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-   -   stats needed for all dialogues? (http://www.ironworksforum.com/forum/showthread.php?t=26018)

krunchyfrogg 11-22-2005 07:58 PM

I know certain dialogues are only opened for characters with minimum scores in intelligence, wisdom, or charisma. What are the minimums in each of them? i would like to play a diplomat type character and have him do all the talking.

Aerich 11-23-2005 09:44 PM

Just use a high Cha character and put a decent number of skill points in diplomacy, bluff, and intimidate. That will give you the best options in 90% of the dialogues. Note that some dialogues are race or class dependent, so even taking a character with huge scores in non-physical stats and all the talking skills doesn't guarantee you every single dialogue option. I would avoid talking with paladins, despite their high Cha, because they turn down quest completion rewards (as do monks) and their paladin status can cut short many dialogues with evil characters.

I couldn't say, offhand, what the minimum required stats are for the estimated few dozen dialogues that can give you an XP advantage, and from the lack of responses I doubt anybody else can either. ;) You just gotta play...

Azred 11-23-2005 09:58 PM

<font color = lightgreen>No, I think I will browse through every dialogue file in the game and compile a comprehensive list of results, including which type of character with certain stats should speak to a particular NPC.

I should be finished in, oh, a year. [img]tongue.gif[/img] [img]graemlins/5bloodymurder.gif[/img]

There are enough charisma-enhancing spells and/or items in the game that anyone can be the diplomat, even my duergar with his 5 charisma. </font>

krunchyfrogg 11-24-2005 03:26 AM

Oh, I thought i remembered reading something with the stats listed before. i wouldnt want anybody to look case by case and determine that way.


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