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-   -   Party suggestions (http://www.ironworksforum.com/forum/showthread.php?t=24886)

Gammit 11-15-2002 03:57 PM

Just got the game (woohoo!). Any simple suggestions for my party? Should I treat this like I did IWD, or not?

Larry_OHF 11-15-2002 04:44 PM

<font color=skyblue> Hmmm...This game is more fight intensive than IWD, so you will need some more strength than previously attempted with the original. I personally enjoy fighter classes above magic-using ones. I do not want to take time to cast spells. I like to rush in and cause some bleeding. That is just my style. Of course, having a cleric in-tow is very handy. I like to set her aside to watch the boys get dirty. Then momma bandages them up when they have finished playing. </font>

Gimli 11-15-2002 06:08 PM

Well there was a great thread on this topic that got posted to a web site:

http://www.nomiata.com/iwd2/IdealParty

Basically the "formula" is to go with 2 "Tanks"; 1 "Leader"; 1 "Sneaker";
1 "Healer"; and 1 "Blaster". If you fill those roles with a starting party, you'll have all your bases covered.

Gammit 11-17-2002 10:11 PM

Excellent, thank you much!

MasterPooBaa 11-17-2002 11:05 PM

And if things get tough... the tough get summoning!
There are ALOT of summoning spells in this game, all the way down to first level mage/cleric/druid. They can be exceedingly helpful, even if they only stick around for a few minutes.

Gimli 11-17-2002 11:30 PM

Yep - my favorite is having my Ranger do a level 1 "summon nature's allies" spell. You get things like rats, cats, and dogs [img]smile.gif[/img] They can be great for a diversion and to keep things at a distance while you cut them down with ranged weapons. And it's funny to see them nipping at an orc's heels [img]smile.gif[/img]

[ 11-17-2002, 11:30 PM: Message edited by: Gimli ]

Warhammer 11-18-2002 03:26 AM

I suggest that you ditch the rogue and go for:

3 tanks:
Paladin
Barbarian
Fighter

3 spellcasters:
Wizard
Cleric
Druid

Desdicado 11-18-2002 09:08 AM

Initially I went with

Paladin, Fighter, Ranger, Rogue, Cleric, Abjurer, but as I went further in Chapter 1 I decided that my Wizards spells were doing real damage, so I dumped my Ranger and took a Sorceror instead, good call as it turned out.


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