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<font color=skyblue>I know that IWD2 enforces character "true-to-standard" game-play...for example...the paladins do not take money as rewards for doing good. I also read somewhere else that having an elf in you party could be valuable in interpreting goblin speech. Stuff like that.
Well, I have a teifling in my party. At first level, you could choose the option to give her snake-blood in the feats area I believe, as you would be saying that she was decendant of Yuan-ti. Now, I know that there are Yuan-ti encounters in this game. Is there any way that my rogue teifling would be of value where no other character would have success, due to her ancestry? If I let her do the talking...would I be able to by-pass a Yuan-ti hostile encounter and make off on easy street??? </font> |
NO!---SNAKE BLOOD---this feat can only be taken at first level.
The bonus to Reflex saving throws is nice,as is the additional chance to save against poisen. However,there are more usefull feats available to first level charactors,making this choice viable for Human characters or fighters who have a bonus feat at this level. Quoited from prima's official Strategy Guide. |
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But Larry, I'd say that if you had a ranger, for instance, and you chose for their racial enemy Lizard Men, Yuan-ti, Trolls, and Salamanders (what I was aiming for, also seem to be the closest to each other), then the 'Snake Blood' feat would be perfect for that char. [ 09-21-2002, 08:42 PM: Message edited by: Nanobyte ] |
Originally posted by Nanobyte:
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