<font color = lightgreen>I have a new party I stared recently with Grog's Auril's Bane enhancement. I left the difficulty on Insane, but now that my druid and cleric have hit 5th level I set it to HoF mode. One small problem--the spell upon which I was counting (Animate Dead) wasn't available. [img]graemlins/1ponder.gif[/img] [img]graemlins/5bloodymurder.gif[/img] Anyway...I used Near Infinity to correct this, since summoning creatures is one of the two paths to success in HoF.
Is this normal for Auril's Bane, Grog? By the way...so far I really like the mod. [img]graemlins/thumbsup.gif[/img] [img]graemlins/petard.gif[/img] </font> |
Animate Dead should only be restricted by your priest's alignment (non-good only). Druid don't get it at all because, they don't have access to the Necromancy sphere.
I'm glad you're liking the mod thus far. :D |
<font color = lightgreen>Ah so; mystery solved. Good-aligned priests don't get it any my priest is lawful good. I got tired of playing evil, so now I'm back to being a goody-two-shoes. [img]graemlins/beigesmilewinkgrin.gif[/img]
Yes, very enjoyable--everyone needs to download it. [img]graemlins/petard.gif[/img] </font> |
Grog's Auril's Bane? What's that?
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Nevermind, i just found it. Great work!
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<font color = shadowed cyan> ive played throughs aurils bane and i must say that it was a great piece of work. It gave the game a fresh feeling after having played the "vanilla" version so many times i can recite half the weapon descriptions from memory...NERD ALERT lol. </font>
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