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-   -   Turning Undead - Uses? (http://www.ironworksforum.com/forum/showthread.php?t=23988)

Serak Moonblade 03-01-2005 10:55 AM

Hi!

When I played IWD 1, whenever I used Turn Undead, I'd just hear a sound like that of a church organ and that was all. Is this ability really useful or is it just hype? My tactics for dealing with undead was:
a) Fireball or Web or Grease;
b) Hack'n'slash till I got the above spells.

Nighthawk Shadehound 03-02-2005 09:44 PM

At a higher level, turn undead keeps undead from attacking you, and sometimes damage them.

Azred 03-02-2005 10:27 PM

<font color = lightgreen>At a sufficiently high level, usually 14+, the undead simply fall to pieces around the cleric who is "turn" mode. Chunks everywhere! [img]graemlins/petard.gif[/img] </font>

pritchke 03-03-2005 11:22 AM

<font face="Verdana" size="3" color="#00FF00">You also have to take into account that for more powerful undead you need to be at even higher levels to blow them away. The Spell Undead Ward gives a boast to your turn undead ability which is usually efficient to deal with the undead on burial island.

Bone Skeletons should just fall to pieces towards the end of the game, and be able to make them move away by The Hand so Turn Undead is very helpful.</font>

[ 03-03-2005, 11:24 AM: Message edited by: pritchke ]

Serak Moonblade 03-04-2005 07:07 AM

guess i had abandoned the turning ability when i didn't see results in the vale of shadows. no matter will try it sometime later or else in IWD2. I hope it works then...

NobleNick 03-04-2005 08:49 AM

<font color = mediumspringgreen>Serak Moonblade,

~ Small HoW spoiler follows

~

~

Turn Undead did nothing for me either (that I could tell) early to mid-game. HoWever (pun intended), I found it very useful (and effective) on Burial Island: When your party can only handle X undead of a certain type without losing the bubble, and X+4 descend upon you, it is nice to have Turn Undead send 5 of them running for 6 rounds or so.

EDIT: Results depend a lot on your Cleic's CLVL, compared to the monster's CLVL. I think my one DC character with Cleric skills active was CLVL12 or 13 at the time I hit B.I.

</font>--------------------<font color = mediumspringgreen>
What's a party,
without a song?
Bards ROCK!
Party On!!
</font>

[ 03-04-2005, 08:55 AM: Message edited by: NobleNick ]


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