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-   -   I need ideas for a new party (http://www.ironworksforum.com/forum/showthread.php?t=23439)

Dragonshadow 04-30-2003 11:04 AM

I have played through the game with a level 30 all party for a long time now, and I have got very attached to them, but the game is too easy, and I am looking for a new challange: a new party.
Anyway, I have sat at my computor for ages and have been unable to think of any new ideas. the group I had before were:
Mage
Ranger
Cleric
Thief
Druid
Bard
and I didn't create 5 of them!

Does anyone have any ideas for a new group of peopel? I'm planning on starting again pretty soon.

pritchke 04-30-2003 11:33 AM

Why not create a smaller party.

1. Fighter/Mage (human - start with fighter and dual to mage at level 6)
2. Fighter/Thief (multi class)
3. Ranger/Cleric or Fighter Druid

Try it with 3 or 4 members in HoF mode. If using a fourth member take a bard and don't multi or dual class one of the others.

[ 04-30-2003, 11:34 AM: Message edited by: pritchke ]

Stratos 04-30-2003 12:54 PM

A variation on that one which I personally like is:

1. Paladin
2. Ranger/Cleric
3. Thief/Mage
4. (Bard) if you like, but the three above works fine.

Just as pritchke´s team this one has everything you need in a small party.

Micah Foehammer 04-30-2003 04:01 PM

Try something completely different and go with an "Underdark Brigade":

male Duergar fighter
female Drow cleric of talos
female Drow mage
svirnifblen illusionist or illusionist/thief or thief/cleric of mask (a great combo)

add an extra fighter or two to round out the party

The only problem is the ECL ratings.

Micah Foehammer 04-30-2003 04:08 PM

OOOOOOOOOOOOOOps ... wrong game. lol Ignore the previous post.

Try this -

Dwarven fighter
Ranger/Cleric
Fighter/Druid
Mage/Thief

or if you want a larger party, add
Paladin
Fighter/Mage

The paladin and dwarf bceome the tanks, you have two mages for a LOT of spell power and the Cleric and Druid cover all of the spells. If necessary, the fighter/mage can double as an archer and the R/C and F/D can fill in as ranged or close in tanks as needed. It's a POWERFUL party, and I've used it myself with great success. [img]smile.gif[/img]

Lymond 05-16-2003 10:30 AM

A fun variation, in addition to changing character types, is to vary the behavior of the characters. My second time through, I mixed lawful good with chaotic evil and chose many of the dialogue choices that I wanted to, but didn't, my first time. I really liked not worrying about reputation points or getting every experience point possible.

Albromor 05-16-2003 02:02 PM

The thing I really liked about IWD was the fact you could roll up a party using every race available under 2E rules. So this is what I did and I had fun along the way.

Half-elf Ranger - next time I'd make him a straight Fighter.

Dwarven Fighter

Human Cleric - became more and more valuable, especially in HoW and that island with all the dead

Halfling Fighter/Thief

Gnome Cleric/Illusionist - saved my butt more times than I can recall. This is a GREAT combination as well as a GREAT party support PC

Elf Fighter/Magic User (no specialty) - also saved my butt countless times and worked wonders in conjunction with my Gnome.

* Look at it this way: 4 fighters (all had bows), 2 Clerics, 2 Magic Users, and a thief.

Sythe 06-08-2003 03:34 PM

Have no bards because they SUCK!

Have a
Mage
2 Fighters
1 thief
1 cleric
1 ranger.

Dragonshadow 06-09-2003 08:48 AM

Bards do not suck! The songs have kept my poeple from panicking/dying!

pritchke 06-09-2003 11:57 AM

I originally thought Bards sucked when I started playing but later I tried one and found that it makes a great support role with songs, spells, and a crossbow. Its songs made my party virtually unstoppable.


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