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I have played through the game with a level 30 all party for a long time now, and I have got very attached to them, but the game is too easy, and I am looking for a new challange: a new party.
Anyway, I have sat at my computor for ages and have been unable to think of any new ideas. the group I had before were: Mage Ranger Cleric Thief Druid Bard and I didn't create 5 of them! Does anyone have any ideas for a new group of peopel? I'm planning on starting again pretty soon. |
Why not create a smaller party.
1. Fighter/Mage (human - start with fighter and dual to mage at level 6) 2. Fighter/Thief (multi class) 3. Ranger/Cleric or Fighter Druid Try it with 3 or 4 members in HoF mode. If using a fourth member take a bard and don't multi or dual class one of the others. [ 04-30-2003, 11:34 AM: Message edited by: pritchke ] |
A variation on that one which I personally like is:
1. Paladin 2. Ranger/Cleric 3. Thief/Mage 4. (Bard) if you like, but the three above works fine. Just as pritchke´s team this one has everything you need in a small party. |
Try something completely different and go with an "Underdark Brigade":
male Duergar fighter female Drow cleric of talos female Drow mage svirnifblen illusionist or illusionist/thief or thief/cleric of mask (a great combo) add an extra fighter or two to round out the party The only problem is the ECL ratings. |
OOOOOOOOOOOOOOps ... wrong game. lol Ignore the previous post.
Try this - Dwarven fighter Ranger/Cleric Fighter/Druid Mage/Thief or if you want a larger party, add Paladin Fighter/Mage The paladin and dwarf bceome the tanks, you have two mages for a LOT of spell power and the Cleric and Druid cover all of the spells. If necessary, the fighter/mage can double as an archer and the R/C and F/D can fill in as ranged or close in tanks as needed. It's a POWERFUL party, and I've used it myself with great success. [img]smile.gif[/img] |
A fun variation, in addition to changing character types, is to vary the behavior of the characters. My second time through, I mixed lawful good with chaotic evil and chose many of the dialogue choices that I wanted to, but didn't, my first time. I really liked not worrying about reputation points or getting every experience point possible.
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The thing I really liked about IWD was the fact you could roll up a party using every race available under 2E rules. So this is what I did and I had fun along the way.
Half-elf Ranger - next time I'd make him a straight Fighter. Dwarven Fighter Human Cleric - became more and more valuable, especially in HoW and that island with all the dead Halfling Fighter/Thief Gnome Cleric/Illusionist - saved my butt more times than I can recall. This is a GREAT combination as well as a GREAT party support PC Elf Fighter/Magic User (no specialty) - also saved my butt countless times and worked wonders in conjunction with my Gnome. * Look at it this way: 4 fighters (all had bows), 2 Clerics, 2 Magic Users, and a thief. |
Have no bards because they SUCK!
Have a Mage 2 Fighters 1 thief 1 cleric 1 ranger. |
Bards do not suck! The songs have kept my poeple from panicking/dying!
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I originally thought Bards sucked when I started playing but later I tried one and found that it makes a great support role with songs, spells, and a crossbow. Its songs made my party virtually unstoppable.
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