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OK, so now I have got three seperate games going BG, BGII, and I just started IWD again with a 3 member party and Project Auril Mod.
This is my 3 member lineup I think it is a decent well rounded party. I am also thinking I am going to miss having a bard and cleric. 1. Osmadi Cloverleaf Race: Elf Ocupation: Fighter/Theif Alignment: Chaotic Good Str: 18/89 Dex: 19 Con: 17 Int: 8 Wis: 3 Cha: 18 2. Justina Littenwolf Race: Human Ocupation: Fighter (Will eventually dual to mage) Alignment: Neutral Good Str: 18/04 Dex: 18 Con: 18 Int: 18 Wis: 3 Cha: 6 3. Julia Lightwood Race: Half-elf Ocupation: Fighter/Druid Alignment: True Neutral Str: 10 Dex: 18 Con: 18 Int: 4 Wis: 18 Cha: 15 |
I hope you are not going to use that party in HoF! Those stats are only cool/honest for "Normal" mode (unless you REALLY like a challenge).
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I am using normal mode.
However I have made it to Lower Door's deep already and am now going underground in Burial Isle. It has been a cake walk so far with the exception of the Burning Skeleton's and Demon Knights in the Vale, and the polor bear spirit which is always a tough battle. I actually wish I did start in HoF or at least 1 difficulty higher than normal. I am thinking the party would be doable in HoF. I was thinking I might be lacking in some skills I do not have a cleric but I seem to have all the bases covered and the druid has her own tricks to use against undead (moonsword). I am also using alot of spells that I don't normally try. My fighter/mage is a conjuror so I don't have magic missel, fireball spells that I normally use. However she can use close range spells to great effect since she is always in the think of things anyway. |
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