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-   -   Two fighters throught the game? (http://www.ironworksforum.com/forum/showthread.php?t=20353)

Dron_Cah 08-24-2004 07:54 PM

I am about to start a mp game with a friend, and we were thinking about a 2 person party: A paladin and a fighter. I was just wondering if this duo would be able to make it through the game. Are spell casters absolutely necessary? Thanks.

Illumina Drathiran'ar 08-24-2004 07:57 PM

I've heard of people soloing with less... I see no reason why it wouldn't work.

Lord 08-24-2004 09:30 PM

Quote:

Originally posted by Illumina Drathiran'ar:
I've heard of people soloing with less... I see no reason why it wouldn't work.
Same. The Paladin will just basically give you some extra healing abilities...that is, depending on what type of paladin you pick. The Inquisitor won't get lay on hands if that's what you want. There are plenty of items that cast spells as well, so you're all good.

Dron_Cah 08-24-2004 10:42 PM

Alright, sweet. I think I'm going to use a straight paladin, so the spells can be helpful. Thanks, guys, cant wait to get ToB on this (new) comp. YaaaY!

Froberg 08-25-2004 05:52 AM

Well.

Fighter/Cleric and Paladin seems a bit more evened off towards having some nice healing spells, which I love.

having a mage is not needed at all, and I have beaten the game many times without.

Xen 08-25-2004 10:15 AM

I would choose a F/M and a C/R. Both become very powerful and can protect themselves.

Dron_Cah 08-25-2004 11:21 AM

Aye, but I'm doing this cool thing called "roleplaying." This is the chronicles of these two specific characters, there, adding a cleric class to the straight fighter would be like using a certain cloak to take out beholders. An easier, and effective way, but not what I want. ;)


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