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-   -   Sarevok, the Deathbringer... (http://www.ironworksforum.com/forum/showthread.php?t=20239)

JrKASperov 04-18-2004 05:26 PM

Everybody knows about Deathbringer assault, but is it common knowledge that with every swing he has a 10% !!!! chance to STUN a victim unless that one makes a save vs death at -4? [img]graemlins/jawdrop.gif[/img] THAT's a POWERFUL ability!

Lord 04-18-2004 06:04 PM

I'm pretty sure it's a 2% chance.

JrKASperov 04-18-2004 06:07 PM

No, it's 10%. I can copy the statistics if you want. Deathbringer assault itself is a 3% chance.

Lord 04-18-2004 06:21 PM

Quote:

Originally posted by JrKASperov:
No, it's 10%. I can copy the statistics if you want. Deathbringer assault itself is a 3% chance.
Can you copy the statistics? Where'd you get them from? IEEP?

JrKASperov 04-18-2004 06:33 PM

IEEP, the SAREFF.spl(something like that) file:

STUN effect has a 0-10% chance.
Deathbringer assault has a 97-100% chance.

LennonCook 04-18-2004 11:45 PM

<span style="color: lightblue">I can confirm this... SAREVEFF.SPL: 3% chance of 200 Piercing Damage; 10% Chance of Stun (save vs. spells at -4).

Not all that powerful, though, considering that the piercing damage would be affected by piercing resistance (No Dispel/Bypass Resistance at 0xA7 would refer to magic resistance), and most powerful enemies in TOB will save against most things anyway, especially when they get a bonus to the save.

Lord 04-19-2004 05:22 PM

However, many creatures have a horrible save against being stunned (like Kangaxx is very powerful, but can easily be stunned).

JrKASperov 04-19-2004 05:58 PM

And -4 is still a huge penalty. I had a lot of use from it in many of the pre-Gromnir fights because those fighters tend to get nailed. You can then proceed the whack the snot out of those irksome mages.


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