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To put it simply, I'm not sure wich HLA's to choose for my F/T/M. I was thinkin of time trap or spike trap. I was also considering WW. Can't make up my mind, any thoughts?
Thanks |
Spike Trap is indeed highly worthwhile, but if you're part Warrior, you'll find that you can do more damage during a Time Trap than a Spike would be worth. WW and GWW are also good, but so is Dual-wielding--Whirlwind works best when using a 2-handed or ranged weapon.
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I was thinking that Dualweildin + Imp. Haste + oil of speed kinda eliminated the need for WW and GWW. I think time trap will be the choice, just thinking of Time trap + Mislead + Invisibiliy(via Familiar) make me all giddy.
One more question, my character has the option of the extra spell per lvl and Energy Blades as mage HLA's any thought on why I must choose between these and not, say Imp. Alarcracy? Thanks |
'Cause Improved alacrity is a 10th lvl spell, memorized as a 9th lvl spell slot. However, your F/T/M will never be able to cast at that level legitimately,.. hence you cant choose the HLA [img]smile.gif[/img]
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Select assassination!!! With your F/T/M you can cast imp.haste whish last several rounds. After one round of fighting hasted cast assassination to attack 8 times/round and x5 damage:) If it isn´t protected it WILL die fast. I specially enjoyed taking out mind fliers with this.
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dann: I could choose Energy Blades. Why not Imp. Alacracy?
NOTE: I'm running with TDD, FR, RV, and Sola, + Balderash. |
under the exp cap for TOB F/T/M's cannot cast 9th lvl spells, and are therefore prohibitted from getting the 10th lvl spells that make life so much easier
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Hmmm, you have a point there, since Energy Blades is a 10th lvl spell too ...
I wouldnt really know in that case ... thinking the energy blades is a bug. AFAIK, the only options available to the F/M/T should have been he extra spells per level. |
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