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-   -   Watchers Keep level 5 (http://www.ironworksforum.com/forum/showthread.php?t=17628)

Bruce The Aussie 07-26-2001 04:42 AM

any tips on defeating the final guardians of the seal (the ones with the hive mother and the merelith) also i can't summon plantitiers or devas in that area. is this mean't to be like this or has my copy gliched

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Lord Shield 07-26-2001 07:33 AM

Sounds like a glitch to me.

The Marilith did some damage but my lead characxter has so much crap on him, none of the beholder's stuff did anything except the Maze http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif - leading the beasties off to another room, and closing the door after one or two come through seems to work okay. Otherwise summon critters before the fight starts to distract them while you fall back

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Istaron 08-09-2001 09:49 PM

You know, the Lich in the battle before casted imprissonment on my Planetar. Try the Freedom-spell.

The strat you use is the regular. Time Stop, Finger of death, Horrid Wilting, Pierce magic and so on.

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[This message has been edited by Istaron (edited August 09, 2001).]

Bruce The Aussie 08-10-2001 12:18 PM

i did it the easy way. play the game till nearly the end, come back t level 30 with sweeeeeet equipment and kick the living **** out of them http://www.ironworksforum.com/ubb/no...iles/smile.gif

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Sothorious 08-10-2001 12:51 PM

I agree with Bruce... I went all the way up to defeating that half dragon guy and came back... Waaaaay easier this time...

Deathbecomesyou 08-10-2001 06:41 PM

when you click the button to make them all spawn, flee to the south chamber where u encountered the spirit with 3 challenges
close the door
heal any dmg incurred in chase
open door to let in the dark elves
close it
kill the dark elves
save
then rush the charmer with whirlwinds
then the beholder
then the marilith


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