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What do you think are the best spells for each spell level? I think:
1. Chromatic Orb 2. Agannazer's Scorcher 3. Melf's minute meteors 4. Ice storm 5. Cloudkill 6. Disintegrate 7. Delayed Blast Fireball 8. Abi-Dalzim's Horrid Wilting 9. Time stop 10. Summon Planetar ------------------ You cannot escape the inevitable. |
1: Magic Missile
2: Stinking Cloud 3: Remove Magic/Vampiric touch= 4: Spider Spawn 5: Lower Resistance 6: Conjure Fire Elemental 7: Delayed Fire Ball/Khelbens Warding Whip=\ 8: Symbol Death 9: I dont know yet........ ------------------ You must gather your party.... http://www.geocities.com/sch3au/Ankh.gif |
#3 in your post is Dispel isn't it?
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1. Magic Missile
2. Blur/Mirror Image 3. Fireball/Dispel Magic 4. Stoneskin/Imp. Inv. 5. Breach/Lower Resistance 6. Chain Lightning/Pierce Magic 7. Finger of Death/Warding Whip 8. Horrid Wilting 9. Time Stop/Meteor Swarm 10.Improved Alacrity/Planetar/Dragon's Breath *looks over list* well...I have a hard time picking just one. ------------------ -- trux |
Remove magic is the combat version of dispel magic and will only affect opponents....but thanks for asking.....
Ladie Jas http://www.tgeweb.com/cgi-bin/ubb/no...s/EEhearts.gif ------------------ You must gather your party.... http://www.geocities.com/sch3au/Ankh.gif [This message has been edited by Ladie Jas (edited 07-21-2001).] |
What about Priest and Druid spells ?
1. Entangle 2. Charm 3. Animate dead 4. Confusion 5. Raise dead 6. Animal summoning III 7. Gate Quest. Storm of Vengeance ------------------ You cannot escape the inevitable. |
1. Magic Missle
2. Knock 3. Dispel Magic 4. Minor Sequencer/Stoneskin 5. Breach 6. Conjure Fire Elemental 7. Prismatic Spray 8. Horrid Wilting 9. Time Stop 10.Summon Planetar Priest and Druids 1. Sanctuary 2. Flame Blade 3. Holy Smite/Animate Dead 4. Prot. from evil 10ft/Negative Plane prot. 5. Raise dead 6. Conjure Fire elemental 7. Creeping Doom Quest-Implosion |
oh yeah, forgot about priest and druid...
priest: 1. Sanctuary 2. Hold Person 3. Miscast Magic/Invisibility Purge 4. Protection from Evil 10' Radius/Defensive Harmony 5. Chaotic Commands 6. Heal/Bolt of Glory 7. Shield of the Archons quest. Storm of Vengeance druid: 1. Entangle 2. Resist Fire/Cold 3. Call Lightning 4. Call Woodland Beings 5. Iron Skin 6. Dolorous Decay 7. Nature's Beauty/Creeping Doom ------------------ trux |
mage:
1. Magic Missile 2. Agannazar's scorcher 3. Skull Trap/Remove Magic 4. Stoneskins 5. Breach 6. Wyvren Call 7. Spell Sequencer 8. Abi Dalzims Horrid Wilting/Simalcrum 9. Time Stop 10. Summon Planetar/Improved Alcarity(for fighter/mages) Priest 1. Sanctuary 2. Draw Upon Holy Might/Slow Poison 3. Holy Smite 4. Lesser Restoration 5. Mass cure 6. Heal 7. Resurrection/Sunray Quest. Mass Raise Dead (i can get it rather quickly, so i get my ppl back and heal the remaining ppl) Druid 1. Entangle 2. Flame Blade 3. Call Lightning 4. Negative Plane Protection 5. Summon Insects 6. Animal Summoning 7. Creeping Doom Quest. Greater Elemental Summoning ------------------ Proud member of the HADB. And remember, when you're thinking of giant heads, why not think of the Big Giant Head? |
Mage:
1/ Magic Missle 2/ Mirror Image 3/ Skull Trap 4/ Stoneskin and Greater Malison 5/ Lower Resistance 6/ Death 7/ Finger of Death 8/ Abi Dalzim's Horrid Wilting 9/ Chain Contingency 10/ Summon Planetar Priest: 1/ Armour of Faith 2/ Chant 3/ Animate Dead 4/ Death Ward 5/ Chaotic Commands 6/ Heal 7/ Earthquake Quest: Summon Deva Druid: 1/ Entangle 2/ Barkskin (I guess, no good picks here) 3/ Call Lightning 4/ Call Woodland Beings 5/ Iron Skins 6/ Summon Fire Elemental 7/ Creeping Doom Quest: Summon Elemental Prince ------------------ http://b3ob.hypermart.net/wiz14a.jpg "This place will be your tomb." |
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