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<font color="gold"><u>Larry's Complete Guide to All Things Upgradable:</u></font>
<font color="white"> <u>Armor</u> 1) Blue Dragon Scales + 5,000gp = <font color=”plum”>Blue Dragon Plate</font> (90% resist Electricity) 2) Bladesinger Chain + Protection from Normal Weapons scroll + 40,000gp = <font color=”plum”>Aslyferund Elven Chain +5</font> (Permanent protection from Normal weapons) 3) Ice Dragon Scales + 5,000gp = <font color=”plum”>White Dragon Armor</font> (50% resist cold and cast cone of cold 3x/day) <u>Helmets</u> 4) Circlet of Netheril + Bronze Ion stone + 5,000gp = <font color=”plum”>Improved Circlet of Netheril</font> (Memorize 1 extra 7 and 8 level spell and +10HP) 5) Thieves Hood + Antidote potion + Ring of Invisibility + 10,000gp =<font color=”plum”> Thieve's Hood </font>(Immune to Backstab and Poison. Also cast true sight 3/day) 6) Helm of the rock + both horns + 5,000gp = <font color=”plum”>Helm of the Rock</font> (adds 25% resist each element and can cast Aura of command 3/day) <u>Rings</u> 7) Oaken Ring + Nymph's tear + 5,000gp =<font color=”plum”> Heartwood Ring </font>(Memorize extra 6 and 7 level spell for druids only) <u>Bracers</u> 8) Paladin's Bracers + 10,000gp =<font color=”plum”> Blessed Bracers</font> (+10HP, Cast Cure Critical Wounds 1/day and Resurrection 1/day) 9) Bard's Gloves + Diamond + Ruby + Sapphire + Emerald + Rogue Stone + 10,000gp = <font color=”plum”>Wonderous Gloves</font> (+1 to THACo, Memorize extra 2, 3, 4 level spell) <u>Cloaks</u> 10) Montolio's Cloak + Montolio's Clasp + 5,000gp = <font color=”plum”>Improved Montolio's cloak </font>(+2THACo with off-hand Weapon, +1 to all saving throws for Rangers)</font> [This message has been edited by Larry_OHF (edited 06-28-2001).] |
<font color="white"><u>Staffs</u>
11) Staff of the Ram + Roranach's Horn + 5,000gp = <font color=”plum”>Staff of the Ram +6</font> (1d6+12crushing, 1d4 piercing. 15% enemy knocked backward and stunned) <u>Hammers</u> 12) Runehammer + Rune of Clangeddin + 5,000gp = <font color=”plum”>Runehammer +5 </font>(2d4+5damage, (requires 16 strength, Wielder permanently imbued with Negative Plane protection, double damage to undead, Wielder immune to fear, Fire Giant strength 1/day, Mass Cure 1/day) <u>Short Swords</u> 13) S. Sword of Mask + Heart of Damned + 5,000gp = <font color=”plum”>S. Sword of Mask +5 </font>(1d6+5 damage, 15% chance opponent is entangled for 24 sec., 15% chance drain 1 level) <u>Long Swords</u> 14) Angurvadal + Liquid Mercury + 10,000gp = <font color=”plum”>Angurvadal +5: "Flametongue" </font>(1d8+5,+1Fire, Strength set to 22, Immune to level drain) <u>Bastard Swords</u> 15) Foebane + Fflar's Scabbard + 5,000gp = <font color=”plum”>Foebane +5 </font>(2d4+5, +6vs Undead, Shapeshifters, and x-tra planar creatures, +1 to all saving throws, Casts Larloch's Drain each successful hit) 16) Purifier + Eye of Tyr + 5,000gp = <font color=”plum”>Purifier +5</font> (2d4+5, +30%MR, +4 extra damage to Chaotic Evil, dispel 2/day, Mass cure 1/day for paladins) <u>Scimitars</u> 17) Spectral Brand + Skull of the Lich + 5,000gp =<font color=”plum”> Spectral Brand +5</font> (1d8+4, +1d6cold damage, summon Spectral Blade 1/day{fights on auto for 4 rounds dealing 1d8+3 dmg}, Negative Plane protection to wielder, Armor Piercing Strike 1/day, +10 THACo for one round) <u>Katana</u> 18) Hindo's Doom + Hindo's Hand + 5,000gp = <font color=”plum”>Hindo's Doom +4 </font>( 1d10+3, Greater Restoration 1/day, +10%MR, Immune to all forms of death magic) <u>Two-handed Swords</u> 19) Gram of the Sword of Grief + Heart of Damned + 5,000 =<font color=”plum”> Upgraded Gram of the Sword of Grief +5 </font>(1d10+5, 10% chance of 2d12 poison, +5%MR, Save vs death or lose 1 level with each hit) 20) Holy Avenger + Eye of Tyr + 5,000gp = <font color=”plum”>Holy Avenger +6 </font>(1d12+6, dispel 3/day, +50MR, Dispel magic on target each hit, +6 dmg to Chaotic evil for Paladins)</font> [This message has been edited by Larry_OHF (edited 06-28-2001).] |
<font color="white"><u>Mace</u>
21) Storm Star + Starfall ore + 10,000gp =<font color=”plum”> Storm Star +5 </font>( 1d6+5, +1d6 electric dmg, +20%MR to Electricity, 5% chance of casting Chain Lightning with each hit) <u>Spear</u> 22) Ixil's Spike + Ixil's Nail + 5,000gp =<font color=”plum”> Ixil's Spike +6 </font>(1d6+6, free action on wielder, save throw or be pinned for 3 rounds, taking 1d6+5 dmg each round and being immobile) <u>Club</u> 23) Club of Detonation + Ring of Fire resistance+ 10,000gp = <font color=”plum”>Club of detonation +5 </font>(1d6+5, +5 fire, 30% chance of extra fire dmg w/each hit, 5% chance fireball on target) <u>Flail</u> 24) Flail of Ages + Electric head or Poison head(or both) + 5,000gp (10,000gp if done at once) =<font color=”plum”> Flail of Ages +5 </font>(1d6+6,+2fire+2 cold,+2acid,+2electric,+2poison, 33% chance slow target, free action on wielder, +5%MR) <u>Crossbows</u> 25) Firetooth + Bowstring of Gond + 5,000gp =<font color=plum”> Firetooth +5</font> (1d8+5, +2fire dmg, Auto create and shoot fire bolts) <u>Short bow</u> 26) Darkfire bow + Bowstring of Gond + 64,000gp =<font color=”plum”> Darkfire bow +5</font> (Improved Haste 1/day, 5%MR to fire and Cold) <u>Long bow</u> 27) Taralash + Bowstring of Gond + 6,000gp =<font color=”plum”> Taralash +5</font> (Increase movement by 2) <u>Slings</u> 28) Erinne sling + 5,000gp = <font color=”plum”>Erinne Sling +5</font> (Missile Damage +5, Create 5 +4 bullets/day) <u>Axe</u> 29) Axe of the Unyielding + Baalor's Claw + 5,000gp =<font color=”plum”> Axe of the Unyielding +5</font> (1d8+5, +1AC, Regenerate 3HP/round, +1Constitution, 10% chance of death <u>Daggers</u> 30) Dagger of the Star + 5 star sapphires + 10,000gp =<font color=”plum”> Dagger of the Star +5 </font>(1d4+5, 15% chance user goes invisible with each attack for 60 sec., 5% chance of additional 1d8 fire and 1d8 electric dmg)</font> [This message has been edited by Larry_OHF (edited 06-28-2001).] [This message has been edited by Larry_OHF (edited 06-29-2001).] |
<font color="white"><u>Halberds</u>
31) Ravager + Serpent shaft + 5,000gp = <font color=”plum”>Ravager +6</font> (1d10+6, Cloak of Fear 3/day, 3-18 bonus dmg with each hit unless save vs poison 10% chance instant death) <u>Projectiles</u> 32) Quiver of Plenty + Rogue Stone + 10,000gp =<font color=”plum”> Quiver +2</font> (Infinite +2 arrows) 33) Case of Plenty + King's Tear + 10,000gp =<font color=”plum”> Case +2</font> (Infinite +2 bolts) 34) Bag of Plenty + King's Tear + 10,000gp = <font color=”plum”>Bag +2</font> (Infinite +2 bullets) <u>Extra</u> 35)Flesh Golem Manual + Clay Golem Page + 5,000gp =<font color=”plum”> Clay Golem Manual</font> 36) Add Stone Golem page and 5,000gp to previous = <font color=”plum”>Stone Golem Manual</font> 37) Add Juggernaut page to previous + 5,000gp = <font color=”plum”>Juggernaut Golem Manual</font> (the most powerful version of the Golem manual). (Stats...99HP, AC-2, -1 THACo, +2 Fist weapons, 8d8+2d6 dmg. and causes stun unless save throw. In addition, user of manual gets Stoneskin spell cast upon self. As soon as all five Stoneskins are removed, the Golem will be unsummoned.)</font> ------------------ http://members.aol.com/lasttrueprinc...ges/larry2.gif Devoted member of the Ironworks Loyal guardian of the OHF Member of the Ancients' club Witness of the 4,000th post by Cloudposter Currently engaged in the Throne of Bhaal expansion set |
The reason I had to separate everything into different posts was because the server would not let me send all of the information in one post. It has taken me four days to get this thing sent to you all.
http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif ~Enjoy!! Now, Cespenar goes and cleans more twoilets...oh yessss!!!! ------------------ http://members.aol.com/lasttrueprinc...ges/larry2.gif Devoted member of the Ironworks Loyal guardian of the OHF Member of the Ancients' club Witness of the 4,000th post by Cloudposter Currently engaged in the Throne of Bhaal expansion set |
Well done larry, thats a wicked list. How many of these come from SoA? I can only see bladesinger chain, casomyr and flail of ages.
------------------ ShadowMaster of the Theives of Darkness. http://www.tgeweb.com/cgi-bin/ubb/no.../knightmov.gif []####[]::::::> |
I'm not trying to nitpick or anything, but you have wrong ingredients listed for two items:
Dagger of the Star +5 doesn't require liquid mercury, it needs 5 star sapphires. Storm Star require starfall ore not liquid mercury. |
Since I have not got that far yet, I only had my book to go from. If the book is wrong, then I am sorry for posting it. Thanks for helping me make the corrections. I intended to give the people that do not have the game yet a good look at something to drool over.
------------------ http://members.aol.com/lasttrueprinc...ges/larry2.gif Devoted member of the Ironworks Loyal guardian of the OHF Member of the Ancients' club Witness of the 4,000th post by Cloudposter Currently engaged in the Throne of Bhaal expansion set |
Heh, no problem.
A lil note on bracers: Paladin's Bracers + gold = Blessed Bracers (+10 hp, Ressurection 1/day, Cure Critical Wounds 1/day) Bard's Gloves + jewels = Wonderous Gloves (+1 THACO, +1 AC, bonus 2nd, 3rd, and 4th level mage spells) |
Done, thanks again.
------------------ http://members.aol.com/lasttrueprinc...ges/larry2.gif Devoted member of the Ironworks Loyal guardian of the OHF Member of the Ancients' club Witness of the 4,000th post by Cloudposter Currently engaged in the Throne of Bhaal expansion set |
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