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-   -   Seeking tactical advice: What's the best way to use a Cleric/Illusionist? (http://www.ironworksforum.com/forum/showthread.php?t=17110)

Klorox 09-30-2006 09:36 PM

I'm planning on playing with a full party, and I'm used to using tank-types. This time, I'm going with a complete spellchucker, and any tactical advice is welcome.

Also, which stronghold should I persue?

Kyrvias 09-30-2006 11:18 PM

What kind of spell chucker?

Divine, or Arcane? Or both?

Klorox 09-30-2006 11:21 PM

Check the title, mate. ;)

I'm using a multiclassed Gnome Illusionist/Cleric.

Iron Greasel 10-01-2006 03:55 AM

In my personal opinion, the mage stronghold is better than the cleric one.

Harkoliar 10-01-2006 04:16 AM

i agree [img]smile.gif[/img] more magical goodies in the mage stronghold

Neo the Warrior Cat 10-02-2006 03:29 PM

Quote:

Originally posted by Harkoliar:
i agree [img]smile.gif[/img] more magical goodies in the mage stronghold
That's putting it mildly [img]tongue.gif[/img]

Armen 10-03-2006 04:31 AM

you might not be getting replies because cleric/mage is such a heavily discussed candidate for Most Powerful Character

lots of spells of course and the excitement of using the cleric spells (including HLA spells) in sequencers and triggers, improved alacrity, robe of vecna and so on and on

adding cleric to illusionist is nice because the cleric spellbook gets you animate dead which the illusionist otherwise doesn't

a cleric/illusionist can tank if you want but with a full party you'll have plenty of other options for that

as i see it you have three main roles that you can specialise / mix as you like

buffing
summoning
artillery

Kyrvias 10-03-2006 06:04 PM

Artillery! Go for Artillery!

You know, eseing as summoned is "limited" in BG II... pft.

Andraste 10-03-2006 06:10 PM

Never melee with a mage/cleric (or a sorcerer for that matter). Other classes do the sword-swinging so much better, and IMHO, it's a bit like using an AK-47 as a club. Much better to stand back and blast your opponents while their attention is distracted by the tanks getting in their faces.

I guess you'll have another cleric spell caster in the party. The time I played with a cleric/illusionist I had a ranger/cleric as well who I left virtually all the buffing and summoning to. The ranger/cleric therefore did the pre-fight prep and then leapt into the fray, leaving all the cleric/illusionist's spell slots free for offensive magic.

The cleric/illusionist loses out on horrid wilting, but makes up for it by getting an extra spell per level. Thus the extra time stop or chain contingency make this little old gnome arguably the most powerful class.

[ 10-03-2006, 06:11 PM: Message edited by: Andraste ]

Armen 10-04-2006 05:35 AM

Quote:

Originally posted by Kyrvias:
You know, eseing as summoned is "limited" in BG II... pft.
but animate dead is a quintessential cleric spell and project image is an illusionist spell par excellence

it's practically role playing . . .

EDIT: ooh look - i'm a dragon [img]smile.gif[/img]

[ 10-04-2006, 05:40 AM: Message edited by: Armen ]


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