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If you have SotM equipped you are invisible. If you throw blue spell (Blur, Mirror Image) you stay invisible. If you cast white spell (Wish, Dispel Magic) you become visible as soon as you start casting it and the same rule applies to all the red spells except Time Stop and Improved Alacrity. Do you think that this is a bug or implemented on purpose?
[ 08-21-2004, 08:34 AM: Message edited by: Xen ] |
its the same with clerics and casting sanctuary. invisibility is dispelled when any offensive action is taken (white spells are offensive because they remove things like invisibility {true sight} and protections {dispel magic})
i don't know why time stop doesn't interupt it though. maybe its to give liches an advantage. |
That`s why I`m asking this. Is it a bug or it was meant to be that way?
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My guess is that it's a bug. Time Stop and Improved Alacrity, even though they don't actually harm the enemy, are undeniably offensive in nature; as such, they should break the invisibility.
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but theres no way to hard code it so liches can cast time stop when invisible and you cant. and as they're meant to be the most dangerous mages in the game aside from jonny boy...
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Actually, I think that Kangaxx is more challenging than Jonny boy. The worst thing about Jonny is......
SPOILER ALERT - - - - - - - - - - - - - - ...you have to defeat him twice because he does that Slayer change when you defeat him the fiest time. [ 08-22-2004, 08:42 AM: Message edited by: ElfBane ] |
The way I look at it, doesn't matter if it's a bug or an intentional decision. If it's a bug, then it is a cheesy exploit that was not meant to be in the game. If it's intentional, then it's a cheesy exploit the developers conceeded to include. In any case I don't allow my mages to carry around the power of infinite invisiblity, and that is an intentional decision on the player's part. It's your choice.
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This invisibilty can be dispelled or True Sighted so it's hardly infinite.
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er, Hank, that's a pretty big spoiler there, you should proly edit, or take it out. ;)
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