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Hessa, the One-Day NPC* is released!
Inspired by the One-Day NPC concept introduced by Ghareth, Bons has created her own quick NPC project. Hessa yr Nu'man will approach the party at the City Gates of Athkatla after Anomen has killed Surayah in the revenge path of his storyline. She will present herself as a source of information about the current location of Yusef Farrahd, which she will offer up at a price. Hessa can be downloaded here. Hessa includes: - One neutral evil, half-elf thief, level 12, 13 or 15 depending on the party's experience at the first encounter. - One small NPC-related quest - One small, new quest-related area - One new soundset of dubious entertainment value - 12 banters and 20-something interjections Hessa requires Throne of Bhaal to function, and requires that you have chosen to take revenge against Saerk and killed Surayah as part of Anomen's personal quest. Anomen's presence is not required after that. * - Bons cheated and took one week. |
Umm, you should put spoiler tags on this, and also it should be in the ToB forum. ;)
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Spoiler tags, yes, but just requiring ToB to be installed doesn't automatically force it into the ToB forum.
I have so far neglected to offer my congratulations on the 1-day NPCs, so let me remedy that: Huzzah! Huzzah! Huzzah! Tell me, was the design work spread out over a period of weeks, with the actual coding all done in a day, or was it 16 hours from conception to .zip file? About the NPCs themselves: Don't we get any teaser info? For instance, finally being able to have an Evil Thief is a great blessing, but a pure-classed, non-Dualable, vanilla Thief is....kinda bland. Will there be unique items and plot twists to sway us and ring the bell of our salivary glands? Also, what levels is Ghareth? Does he have any interesting quirks? I ask because I've designed a recruitable Fighter->Necromancer, and I'm just hoping they aren't too similar. |
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In the case of Ghareth, I think the Wednesday before the project date was when I said "Okay, I'm really going to do this thing" and I did a little brain-racking to see what I could come up with that I was interested in, and I came up with a low-level F/M Cowled Enforcer type. It was actually watching my Season 2 Babylon 5 DVD set that got me thinking about his situation. So, yeah, Wednesday was the concept. Then on Thursday or Friday I prebuilt the CRE and came up with the name, and did just a little brainstorming for "what kind of guy will he be?" since I wanted to find the portrait. Didn't write anything down, though. It wasn't until Sunday morning that I actually started writing out dialogue, though. Wrote and coded it all in one day. Quote:
I will also say that I consider Hessa's "in-forest" comment to be among the best lines I've seen/heard in a mod, ever. Quote:
[ 02-23-2004, 12:00 AM: Message edited by: jcompton ] |
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Ghareth is Levels 3/4? So, he's a Multiclassed Human? Okay... man, with levels that low, I don't know how he impressed the Cowls enough to let him into their arganization. His dad or someone must have bought him a commission. [img]smile.gif[/img] FYI, at his lowest recruitable level, Gordon is 8->2. |
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