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-   -   Is there any way to "kill" this "bug"? (http://www.ironworksforum.com/forum/showthread.php?t=14283)

Xen 10-26-2003 03:11 PM

Wich one? That one wich makes Project Image(s) unable to put ADHW`s in it. :D : I just love CC bombs with a Sorcerer and Level 50 Spell mod...


25d8 ADHW...nice uh? :D

Link 10-26-2003 03:16 PM

Rrrright... I haven't got the faintest clue *why* you posted this topic. Can you explain it to me?

RoSs_bg2_rox 10-26-2003 03:24 PM

read closely, hes asking a question.

Xen 10-26-2003 03:51 PM

Quote:

Originally posted by Link:
Rrrright... I haven't got the faintest clue *why* you posted this topic. Can you explain it to me?
Let me repeat it for you. :rolleyes:
Quote:

» Is there any way to "kill" this "bug"?
Wich one? That one wich makes Project Image(s) unable to put ADHW`s in it.
[img]tongue.gif[/img]

Userunfriendly 10-26-2003 04:11 PM

I think you're asking if a image or simmy can cast chain contingency,or spell trigger or any one of the really fun spells to load up on sunfires and etc...

images and simmys are not allowed by the game engine to cast chain contingency and other really fun spells...

built in limitation, cannot be worked around...

sorry...

having said that, a image or simmy can cast greater acuity and unload all its spells in timestop, or just unload them without timestop...and once the image is killed or runs out, your mage or sorc still has all his/her spells...minus one project image or simmy...

[ 10-26-2003, 04:12 PM: Message edited by: Userunfriendly ]

Xen 10-26-2003 04:14 PM

Quote:

Originally posted by Userunfriendly:
I think you're asking if a image or simmy can cast chain contingency,or spell trigger or any one of the really fun spells to load up on sunfires and etc...

images and simmys are not allowed by the game engine to cast chain contingency and other really fun spells...

built in limitation, cannot be worked around...

sorry...

having said that, a image or simmy can cast greater acuity and unload all its spells in timestop, or just unload them without timestop...and once the image is killed or runs out, your mage or sorc still has all his/her spells...minus one project image or simmy...

Ok thanks! Well anyway my PIs kill most of the things in the game with ToB HLA and Time Stop. Thanks to Endless Spell Strategies the fun is even more funnier... :D

Link 10-26-2003 05:41 PM

I understood your question alright, I'm not a moron you know :rolleyes: , but not really the reason for the question to be asked. I mean: what's the fun in casting a spell that does..- what? - 25d8 points of damage? Sheesh.. [img]graemlins/1disgust.gif[/img]

Lord 10-26-2003 08:01 PM

Quote:

Originally posted by Link:
I understood your question alright, I'm not a moron you know :rolleyes: , but not really the reason for the question to be asked. I mean: what's the fun in casting a spell that does..- what? - 25d8 points of damage? Sheesh.. [img]graemlins/1disgust.gif[/img]
Wow, do you really even need that much damage to be dealt? Really, 1 cast would have a maximum of 200 damage!!! I would consider that alone to be cheese

Userunfriendly 10-26-2003 10:20 PM

yes...but with tactics mod, almost everyone worth abba dahzimming uses stacked protection from energy, that makes them completely immune to magic energy strikes...

abba dahzim...all the juices are sucked out of your brain by a has been 70's band... ;)

Link 10-27-2003 07:44 AM

LOL [img]smile.gif[/img] For the correct spelling: Abi Dhalzim's Horrid Wilting is the name of the spell. I recall we once had a topic discussing all the variations we had seen of the names occurring in the Baldur's Gate series:

From Firkraggg to Mordkannine Swors and so on [img]smile.gif[/img]


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