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-   -   installing/uninstalling mod components? (http://www.ironworksforum.com/forum/showthread.php?t=13472)

605 07-27-2003 06:01 PM

Question: Is it true that by installing the part of Ease-Of-Use that makes everyone ignore the party's reputation you actually deactivate all the banter between members who don't get along?

I was hoping to see some nice arguements/fights this time through my game, but if that's what it means, I need someone to tell me how to uninstall that part of the MOD.

I've only ever installed 'em, I've never needed to go back and uninstall just certain elements before, and if there's a way, it'd be much easier than uninstalling it and reinstalling it again.

Thanks in advance

Ninj 07-27-2003 06:04 PM

Quote:

Originally posted by 605:
Question: Is it true that by installing the part of Ease-Of-Use that makes everyone ignore the party's reputation you actually deactivate all the banter between members who don't get along?

I was hoping to see some nice arguements/fights this time through my game, but if that's what it means, I need someone to tell me how to uninstall that part of the MOD.

I've only ever installed 'em, I've never needed to go back and uninstall just certain elements before, and if there's a way, it'd be much easier than uninstalling it and reinstalling it again.

Thanks in advance

Just run the setup file again and select Ask for each one when it askes about the installed mods. Then just skip all the stuff you want installed and then unistall the part you want uninstalled.

Hope this helps.

Ninj

Xen 07-27-2003 06:06 PM

Quote:

Question: Is it true that by installing the part of Ease-Of-Use that makes everyone ignore the party's reputation you actually deactivate all the banter between members who don't get along?
Yes
Quote:


I was hoping to see some nice arguements/fights this time through my game, but if that's what it means, I need someone to tell me how to uninstall that part of the MOD.

Hmm run EoU setup.exe and try to choose unninstall option. Read the readme file for more details.

True_Moose 07-27-2003 06:17 PM

There is actually a very simple script that prevents those problems...this file only cuts out the dialogues that trigger the NPCs leaving...note it works for evil characters only. I don't know if it avoids Aerie/Korgan or Viconia/Keldorn though.

[ 07-27-2003, 06:18 PM: Message edited by: True_Moose ]

605 07-27-2003 06:46 PM

Quote:

Originally posted by True_Moose:
There is actually a very simple script that prevents those problems...this file only cuts out the dialogues that trigger the NPCs leaving...note it works for evil characters only. I don't know if it avoids Aerie/Korgan or Viconia/Keldorn though.
Viccy/Keldorn was one of the spats I was hoping to witness tho... Although, I AM bookmarking that link for future games, because that seems like a nice option. Thanks for the link. [img]smile.gif[/img]


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