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-   -   Time stop (http://www.ironworksforum.com/forum/showthread.php?t=13377)

Spirits forever 07-18-2003 09:41 PM

IS there a way to prevent time stop????sooo annoying....can't do anything!!!!!

shadowolf03 07-18-2003 09:44 PM

Hit the caster hard to disrupt the spell sequence...

Spirits forever 07-18-2003 09:53 PM

but how will i know if he is casting the spell...and is there a way to kill the lich before he uses this???

Nerull 07-18-2003 10:18 PM

Quote:

Originally posted by Spirits forever:
but how will i know if he is casting the spell...and is there a way to kill the lich before he uses this???
You don't know if he is casting this, but you can disrupt it. Use your normal mage disruption means (hacking them, hitting them with (enchanted) arrows, etc.). Fast weapons make a difference here.

Dadams1 07-18-2003 10:25 PM

Just a question; is there anything that will always disrupt a mage's casting sequence?

Assassin 07-18-2003 10:29 PM

Nope. With the proper spell layerings/pre-buffs, a Mage can virtually ensure that their Time Stop won't be interrupted. What you can do is watch the Time Stop animation that the Lich uses when it casts it. Then, whenever you see it, run out of the Lich's view. Sure, some of them won't be real Time Stops, but better safe than sorry. I'm assuming that you aren't talking about the Improved Lichs.

Firestormalpha 07-18-2003 11:06 PM

99% of the time if a lich is casting time stop it's a contingency, sequencer or trigger, and cannot be stopped.
I wonder though what would happen if someone were immunized to the spells school?

Spirits forever 07-18-2003 11:08 PM

nope i'm not talking about the improved ones...i think i am talking about the shade lich that you can fight when doing the quest for getting the artifact to destroy the beholder...(cult of the eyeless)
another question when fighting the lich...i kill one and poof anothe one appears ...wut is going on?i keep on killing and more keep coming..kinda like the energizer bunny..lol

Pirengle 07-18-2003 11:16 PM

Quote:

Originally posted by Firestormalpha:
99% of the time if a lich is casting time stop it's a contingency, sequencer or trigger, and cannot be stopped.
Nope. I've never seen a Time Stop come out of a lich's contingency or sequencer retinue. Now, Improved Mantle/Spell Trap/PfE, yes, followed by a Time Stop.

Spirits, liches tend to do two things during time stops. They either cast Protection from Evil, Time Stop, Meteor Swarm, and Gate, or they cast Time Stop and Symbol: Fear, Stun, and/or Death. In regards to the former, if you can take on a lich, you can take on a pit fiend. [img]smile.gif[/img] Get everyone out of the Meteor Swarm, or at least the characters taking heavy damage if you can't get everyone out, and have your melee fighters pound on the pit fiend while your ranged support and spell casters work on the lich's defenses. In regards to the latter, if your characters get Symboled, cast Remove/Resist Fear or Free Action, whichever one works, and try again.

And if you're not having any luck, you can always reload and try again later. [img]smile.gif[/img]

EDIT: The lich is casting Mislead. What happens is your party is attacking an illusionary clone of the lich, while the real lich is invisible and no doubt laughing its undead butt off. True Sight, Dispel Magic, Detect Invisibility, and a thief with a good Detect Illusions rating can dispel the Mislead.

[ 07-18-2003, 11:19 PM: Message edited by: Pirengle ]

spydar 07-18-2003 11:32 PM

what about the spell Miscast magic??


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