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Hi!
i was thinking about solo(Tactics Included) on Insance I have Rebalanced Shapesifter installed so i was thinking to solo until it get the Greater Werevolfe ability the dual to Fighter? Advntiges: FAST REGENERATION,good fighting abilities, disatavntiges? [ 05-19-2003, 03:54 PM: Message edited by: Xen ] |
cheese to the extreme, man. But then again, I've played with the S/F before. It really it gamebreaking.
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I´m playing a solo rebalanced (or rather overbalanced) Shapeshifter right now although I don´t have Tactics mod installed. I have the requirements to dual class him to a Fighter ( I´m currently at lv 12) but I´m not sure if I´m gonna do that. Does Fighter HLA such as GWW work in werewolf form?
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The Claws are bloody overpowered enough without having to use GWW.
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I also tried one of those with tactics. I stopped because it became too bloody boring.
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If I were to make a Druid->Fighter, I would Dual sometime around Level 19, enabling you to quickly grab the few Druid HLAs that you're actually going to USE (Like, say, Summon Deva, Energy Blades, Implosion, Elemental Summoning & Greater Elemental Summoning), and reaching Level 20 as a Fighter really doesn't take that long.
How nice--should Weimer happen to read this thread, he'll see that I'm not the ONLY one who doesn't like The Paw! [img]smile.gif[/img] |
Must try
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That's 6 600 000 experience that you must accrue before you get those Druid abilities back. In a solo game, yes, it's feasible, but in a party, you probably won't get it until late game.
I don't dislike it. I just think that it should be toned down a bit. Heck, just making you unable to cast spells would tone it down considerably. |
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