![]() |
Wich familar would be the best....
I´m soloing my fighter/mage through the game...and I do need a familar that can pick pockets....find traps...open locks...AND do it on a descent level. My ferret doesn´t do it good... |
What alignment is he?
|
? Thieving skills are not necessary to complete the game. Knock handles any vital game locks and Mirror Image/Stoneskins/Spell Abjuration handles any traps.
None of the familiars are good in all Thieving Skills. Certain familiars tend to specialise in certain skills, but overall... the benefit is very low. |
Buggar...!!!
Well okai...My ferret will have to do for now then Thnx Dundee....hope Ur not all thumbs |
Well... my Sorcerer tend to get things done... the easy way. By killing everything he can. No need for nimble fingers. ;)
|
Dundee...Are You teliing me that the finesse-sorcerer actually just goes whoop wham bam bing dam dung and everybody is lying slain on the ground from Ur impressive show of magic...
|
Thats definately what he is saying(Sorcerers rock)!
|
All times are GMT -4. The time now is 06:01 PM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved