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I now these dualing questions have been asked n+1 times, but I'm still in need of advice.
I'm now playing BG1 as a fighter and as I'm through it, I'm planning to export her to and choosing a kensai or a wizard slayer kit for her (If I have understood correctly, this can be done?) and then dualing her to either mage or thief. So here's where I need help. Which of following combinations would be 'best'? Kensai -> Mage Kensai -> Thief Wizard Slayer -> Mage Wizard Slayer -> Thief Right now I'm thinking to use Wizard Slayer -> Thief.. [img]smile.gif[/img] |
Sort of depends on MODs you have installed and if you have ToB.
I guess an all best/favourite would be the Kensai-mage no matter what Modless this would be followed by the kensai-thief With MODs a wizardslayer-thief would probably be a little better .. since this class -as Dundee pointed out- can achieve Absolute Immunity. That means that no weapon or spell, no matter the enchantment or level, can hurt hi.. oops, her [img]smile.gif[/img] [ 04-01-2003, 12:16 PM: Message edited by: daan ] |
<font color="gold">Kensai/Mage is godly. Lots of brute force, even more deadly magic. ;)
If you have Tactics, the combination Anti Paladin/Thief is also a very strong candidate. But that requires that she's evil. ;) </font> |
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I was thinking the same thing. [img]smile.gif[/img] I mean that Immunity. Would be fun to at least try. :D |
I had a fighter/cleric once .. he could achieve near-immunity to all physical damage and healing-immunity ( above 100%, which is what your Wizardslayer-thief is going to get ) to blunt damage. Kinda fun to challenge one of the last bosses who is hell in melee and get healed every time he hit me ;)
I'll try to dig up the post concerning the wizardslayer-thief immunity; equipment and such .. might be spoilers inside, but I'll warn you [img]smile.gif[/img] |
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..And just now I figured something out.. She has only 11 Int. Hmm.. I guess I could shadowkeep her and transfer some points from charisma and wisdom to intelligence. Damn, damn.. Why didn't I think that when I created her? [img]graemlins/1disgust.gif[/img] |
Yeah, its a bit too spoilerish equipment-wise and some location-spoilers too .. so I'll just give you the necessary mods to obtain:
Permanent immunity to magic( unless the enemy casts Pierce Magic/Shield and/or Lower Resistance), and permanent 95% base physical resistances( immunity and healing for 2 turns with Hardiness). Mods needed, 1) The Ritual (requires ToB) 2) Gebhard Blucher's Lich in the Docks 3) Ascension If you ever want to know if you have it all, and are willing to be spoiled ... check *spoiler* this *spoiler* Topic [img]smile.gif[/img] |
Thanks daan. [img]smile.gif[/img]
If my memory serves, I have read that posting earlier so I won't be so much spoiled any more. Thanks anyway. So far my To-be-install-mods -list is following: ToB (ain't excatly mod but still...) TDD The Ritual Some Tactics components, if not all. (Well, obviously all are not compatible.) Ascension And then I hope I won't have too many conflicts. :D |
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