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-   -   Armors.. (http://www.ironworksforum.com/forum/showthread.php?t=11739)

Jon Irenicus 02-20-2003 04:54 AM

I got the Pride of Legion+2 and also the Red Dragon Armor today... both armor class is -1, but which one do u think is better? The fire resistance or the +2 bonus? Thanx, anyway what does the Winter Wolf Pelt do? Can anyone tell me???

Jim 02-20-2003 05:14 AM

They both have their + and -. The elemental resistance provided by the Red Dragon Scale is excellent, but the Pride of the Legion +2 provides superior combat protection.

They are both AC -1. The Red Dragon scale has a -3 slashing modifier, with -1 for missile and piercing, but the Pride has -4 slashing and -3 for missile and piercing. I'd go with the Pride because of this since fire damage is no where near as common as slashing and piercing attacks. Plus, the Pride of the Legion looks cool with its golden tint.

[ 02-20-2003, 09:31 AM: Message edited by: Jim ]

Jon Irenicus 02-20-2003 05:26 AM

oh and another question, is there a Xp remover that actually lets my Pally learn more spells after hitting L17??? Thanx

Legolas 02-20-2003 06:33 AM

IIRC, your paladin, even at higher levels, will never have more than 3 lvl 1, 3 lvl 2 and 3 lvl 3 spell slots availiable to him/her.

Xen 02-20-2003 09:14 AM

<font color0"yellow">
Well if u have ToB that might happen.But i am not sure.
Cheers [img]smile.gif[/img]
Xen
</font>

Butterfingers 02-20-2003 09:22 AM

Well, I vote for the red dragon scale.

The scales, along with the Ring of Fire Resistance, and, a few other assorted fire resist items can bring your fire resist over 100%. This is a good thing. You see, your mages can lob fireballs and actually heal your tank in the um, hee hee, heat of battle. Healing from clerics in battle is chancy, some times they cast a bit to slow. But healing from multiple fireballs or fiery blasts is instant, and, happens frequently.

Rataxes 02-20-2003 10:42 AM

The Paladin has access to the first 4 levels of Cleric spells. He can never have more than 3 per level (don't think WIS makes any difference) and his caster level cannot go above 9 (making spells like Holy Smite pretty bad for Paladins)

Jim 02-20-2003 10:51 AM

Quote:

Originally posted by Rataxes:
The Paladin has access to the first 4 levels of Cleric spells. He can never have more than 3 per level (don't think WIS makes any difference) and his caster level cannot go above 9 (making spells like Holy Smite pretty bad for Paladins)
I don't think the max casting level of 9 was ever implemented for paladins. Spells like armour of faith will eventually go all the way up to 20% (which corresponds to a CL of 20!).

Rataxes 02-20-2003 10:57 AM

Quote:

Originally posted by Jim:
</font><blockquote>Quote:</font><hr />Originally posted by Rataxes:
The Paladin has access to the first 4 levels of Cleric spells. He can never have more than 3 per level (don't think WIS makes any difference) and his caster level cannot go above 9 (making spells like Holy Smite pretty bad for Paladins)

I don't think the max casting level of 9 was ever implemented for paladins. Spells like armour of faith will eventually go all the way up to 20% (which corresponds to a CL of 20!).</font>[/QUOTE]Then curse the bloody book!

I don't think I've ever seen so many errors in a game manual.

Jim 02-20-2003 11:08 AM

Quote:

Originally posted by Rataxes:
Then curse the bloody book!

I don't think I've ever seen so many errors in a game manual.

LOL :D tell me about it. I used to swear by that manual, insisting to new members that WIS grants bonuses to mental saving throws. How wrong I was!!

Further proof that Paladins get higher casting levels is that they can use the draw upon holy might spell, and at higher levels they will get +5 to their stats (requires 20th level casting level).

Stupid book!


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