Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Creature Maker question (http://www.ironworksforum.com/forum/showthread.php?t=11507)

Raistlin Majere 02-01-2003 10:54 AM

how can you place the creature you make to a certain place in the game? i thought id make some powerful creature and place him into the Underdark, but to my shame, i do not know how :( . any help would be appreciated.

Sir Exxon 02-01-2003 11:41 AM

<font color="gold">I do not know for certain, as I never have used the Creature Maker myself, but I don't think there is a way to place the creature one specific place in the game. I'm pretty sure that you need to spawn it in using CLUA... ;) </font>

andrewas 02-01-2003 12:13 PM

You would have to edit the area control file. I beleive its a .bcs file. or jus use the CLUA console to spawn your monster.

Vedran 02-01-2003 04:44 PM

Find AR2100.bcs with NearInfinity, and add something like this:
IF
OnCreation()
THEN
CreateCreature("AAAAAAAA",[xxxx.yyyy],zz)
END


AAAAAAAA = Name of the creature (filename, to be more precise).
xxxx and yyyy = location where the creature should appear (first check if it is unoccupied)
zz = which way the creature is headed. I think it works clock-like - 1 to 12.

Or:
Find AR2100.ARE, click edit and scroll down until you see actors. This is a list of creatures in the area. Simply add another one (copy/paste existing one and edit it).

daan 02-01-2003 05:22 PM

[img]tongue.gif[/img] And dont forget to mention what sort of creature you made :D
I'm curious [img]smile.gif[/img]


All times are GMT -4. The time now is 07:37 AM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved