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-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Familiar Info. (http://www.ironworksforum.com/forum/showthread.php?t=10887)

Intimadater 12-25-2002 06:28 PM

Can anyone tell me what familiar you get with eachh different alignment and what the special abilities are of each. Thanks

Vedran 12-25-2002 06:36 PM

No problem. Dan Simpsons' walkthrough has it all.

Alignment
Familiar
AC
HP
Abilities

Lawful Good
Pseudo Dragon
-2
24
50% magic resistance, renders victims unconscious, casts Blur

Neutral Good
Pseudo Dragon
-2
24
(same as above)

Chaotic Good
Fairy Dragon
4
24
32% magic res., casts Invisibility 10' Radius & Mirror Image 1/day

Lawful Neutral
Ferret
0
24
50% magic res., 75% Pickpocket, 40% Stealth, 20% Detect Traps

True Neutral
Rabbit
-4
16
50% Detect Traps, 30% Stealth, 75% resistance to fire, cold, elec

Chaotic Neutral
Cat
0
24
20% Pickpocket, 99% Stealth, 50% magic res.

Lawful Evil
Imp
2
18
Polymorphs, 25% magic res.

Neutral Evil
Dust Mephit
6
24
Casts Glitterdust 2/day, 10% magic res.

Chaotic Evil
Quasit
2
24
Casts Horror, 25% magic resist.

Note: To get items that were pickpocketed by a Familiar, talk to the Familiar and ask for any items they have.
Also, familiars get upgraded in Throne of Bhaal.

[ 12-25-2002, 06:39 PM: Message edited by: Vedran ]

Roderick 12-26-2002 02:06 PM

Just started a magic user as a protagonist. Is the magic resistance conferred to the magic-user or only to the familiar? I thought it would be conferred to magic-user, but it is not registering magic resistance on the bio page.

Zarr 12-26-2002 02:07 PM

Only the familar unfortunately.


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