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i have imported in C...Program Files...Black Isle...Soa...is this ok?if it is where in the game i find Anduril
THANKS REALLY....Merry X´mas and a happy new year!!! [img]smile.gif[/img] [img]smile.gif[/img] [img]smile.gif[/img] [img]smile.gif[/img] Xen |
I presume Vedran has an email address, or you can PM him. But, to answer, created items are usualy not inserted into the game to find, you have to import with CLUAConsole. The command is something along the lines of:
CLUAConsole:CreateItem("{code}"); Thats off the top of my head, you can find more info and details on how to activate the CLUAConsole somewhere under www.tgeweb.com/ironworks . The code you would normaly find off an item list, but in this case you get it by looking at the name of the file you were given. Just take the extension off. I dont know how vedran chooses his codes, so cant guess. But you can figure it out. [ 12-25-2002, 03:12 PM: Message edited by: andrewas ] |
Xen, for the n-th time: Don't post private stuff here! I-will-read-my-PM-eventually.
1.)When you run "Anduril.exe" I've sent you, it will ask for a game path. You need to type a path on your disk where your BG2 is. It is c:\Program Files\Black Isle\BG2-SoA or something alike. If you can't find it, search for "baldur.exe" file, it is in the folder you need. 2.)After typing your game path, click on "Import IAP" button. It should place file called "Anduril.itm" into your Override folder (that folder is in BG2 folder). Regardless, go to the step three. 3.)Cheats built into the Game: First thing you will need to do is open up the file baldur.ini. its in the folder where you installed your Baldurs Gate 2 game. Once you find the file, open it up and you'll see a header called "[Program Options]", below it, add the following line: Debug Mode=1 That command will now allow the game's cheating options to be opened. Now press "save" and close the baldur.ini. 4.)Run the game and load a save. Press <CTRL>+<SPACE> and type: CLUAConsole:CreateItem("Anduril") It may require a bit of search to find : and ", though. [ 12-25-2002, 02:40 PM: Message edited by: Vedran ] |
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