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-   -   The Skald (http://www.ironworksforum.com/forum/showthread.php?t=10656)

Lilandra_Fury 11-29-2002 11:18 AM

MMMM I hvae just started a new game with a Bard as my character - the Skald kit. I'm confused, he has quite a bit of magic he can use but if I put an armour on him they get disabled, so is he a fighter or a mage, how does everyone esle play this kit?

thanks for your help

Indemaijinj 11-29-2002 11:30 AM

Yeah, the bard is sorta like a fighter/mage albeit with his own special ability and picking pockets.

There is a special set of elven chain (chain mail that allows spellcasting and thieving abilities) usable only by bards. You get it by doing the planar sphere quest.

Otherwise you'll have to decide whether you want to tank or cast spells previous to entering battle and equip your character properly.

Other elven chains in the game are (spoilers):

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If you chose to side with Bodhi you can loot one from Aran Linvail (this is the reason why he looks so spiffy and green).

You can also loot one from one of the duelling nobles in Trademeet if you chose not to follow the mayor's advice in the Waukeen's mantle quest.

The drow has numerous Adamantite elven chains, but these are only usable in the Underdark.

The last elven chain, the über-powerful bladesinger chain, is only gettable at the end of the game. It is looted from the corpse of Irenicus' pet black dragon.

Dundee Slaytern 11-29-2002 01:12 PM

Just a minor correction.

Item Spoiler
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You get the Melodic Chain in the Planar Prison Quest, not the Planar Sphere.

Alson 11-29-2002 01:19 PM

The Skald's biggest advantage is his powerful Song.
In order to make the best of it, you need warriors. The more fighters in your party - the merrier. [img]smile.gif[/img]
The Song also affects summons - so filling your slots with Spider Spawn and Animate Dead (once your level is 15) is a good idea.
Your Mislead Decoy can also sing - and the effects stacks, so memorizing Mislead is mandatory.

Lilandra_Fury 11-29-2002 01:44 PM

The Planar prison quest is quite hard if i remember correctly (I did it further into the story when my character had levelled up quite a bit and even then I was still fighting hard due to those teleports splitting my party) but if I can get armour on my Bard I think he could be a very powerful character - cast spells as well as fight or stand back and sing so I guess I will use him however I can best indifferent situations. Thnaks for your help

Indemaijinj 11-29-2002 02:41 PM

Does the song affect undead?

Dundee Slaytern 11-29-2002 11:40 PM

Quote:

Originally posted by Indemaijinj:
Does the song affect undead?
Ah... it affects your party members. ;) Except for the Jester's Song.

Alson 11-30-2002 05:07 AM

Quote:

Originally posted by Dundee Slaytern:
</font><blockquote>quote:</font><hr />Originally posted by Indemaijinj:
Does the song affect undead?

Ah... it affects your party members. ;) Except for the Jester's Song.</font>[/QUOTE]I think Indemaijinj was refering to summoned Skeleton Warriors. ;)
Yes, the Song does effect them.
5 hasted Skeleton Warriors will kill anything in the game.
5 hasted Skeleton Warriors enhanced by a Skald's song will kill everything in the game. ;)

Dundee Slaytern 12-01-2002 05:51 AM

Quote:

Originally posted by Alson:
I think Indemaijinj was refering to summoned Skeleton Warriors. ;)
Yes, the Song does effect them.
5 hasted Skeleton Warriors will kill anything in the game.
5 hasted Skeleton Warriors enhanced by a Skald's song will kill everything in the game. ;)

[NITPICK]
5 Improved Hasted Skeleton Warriors with Chant, Bless, Free Action, Regeneration, Improved Invisibility and whatever... still cannot kill everything in the game. ;)

They can however... kill almost everything in the game. :D
[/NITPICK]

Jim 12-01-2002 07:10 AM

Quote:

5 Improved Hasted Skeleton Warriors with Chant, Bless, Free Action, Regeneration, Improved Invisibility and whatever... still cannot kill everything in the game.
Ahh, the limitations of +1 weapons.... [img]smile.gif[/img]


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