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I'm unfamiliar with AD&D 2nd ed rules (or many others for that matter...) Why is my invoker gaining special abilities? I've noticed several other characters gaining spell-like abilities... Why so?
So far I can use Larloch's drain, slow poison, ghould touch, draw upon holy might... Any others coming? |
Do you get these after a dream. This is part of the plot. You get these ablities because of who you are in the story line. I played a thief and I also did get some of these ablities. Mine were a little different I think it must be a random choice.
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You get an ability in each chapter except the first one. The abilities you gain depend on your reputation... SPOILER:
- - - - - - CHAPTERS 2-3 -> Cure light wounds (Good rep), Larloch´s minor drain (evil rep) CHAPTERS 4-5 -> Slow poison (Good rep), Ghoul´s touch (evil rep) CHAPTERS 6-7 -> Draw upon holy might (Good rep), Vampiric touch (evil rep) ------------------ http://www.angelfire.com/anime2/memnoch/ertai2.gif "I miss the Angel... and I mean that I REALLY miss her" -Ertai, Captive of the Blinding Angel |
Quote:
> > > > > > > > > > > > > >> These are not class-related abilities. These have to do with your "mysterious heritage." http://www.ironworksforum.com/ubb/no...iles/smile.gif You'll see what I mean when you get there. ------------------ http://www.animation-station.com/skulls/skull019.gif Death is only the beginning... |
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