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-   -   Reverse Psychology: What would your perfect enemy be? (http://www.ironworksforum.com/forum/showthread.php?t=10194)

Suzaku 11-01-2002 10:27 AM

Seeing as how I think most people have beat the game here, killing various monsters and enemies, I am curious, if you could create 1 perfect or favorite enemy character or monster, what would it be? Add abilities, relative stats, name, strategy, type etc. I know some people like to have "improved" enemies from patches, but if you could make your own...(say if SOA or TOB for clarification).

(And if anyone wants to take ideas off here and make critters from IEEP, by all means.)

Dundee Slaytern 11-01-2002 11:27 AM

MY ideal version of a Dragon. ;) [img]tongue.gif[/img]

Immunity to level 1-5 spells. Hell, if a Transmuter can be immuned to level 1-7 spells, and Liches can be immuned to level 1-5, this should be alright for Dragons too.

Base 75% to all Magic, Magic Damage and Elemental Resistances

Assuming a Red Dragon, 127% Fire Resistance. Edit as necessary for other types of Dragons.

Dragon Stomp:
--------
The Dragon slams its' foot onto the ground, creating a shockwave around the Dragon. Any creature within a 30' radius of the Dragon must save vs breath or be stunned for 2d2 rounds. Creature is stunned for 1d2 rounds if save is successful.

Wing Slice:
--------
More precise than a Wing Buffet, this enables the Dragon to target one target with its' wing. The target must save vs breath or suffer 4d8 slashing damage. Target suffers 2d8 damage with a successful save.

Wing Slice also has a 10% chance to score a vorpal hit. Target may save vs death to prevent the vorpal hit.

Dragon Squash:
--------
Dragon may use its' foot to attempt to squash any melee combatant. Target must save vs breath with a -2 penalty or suffer instant death. A successful save negates the attack.

Default Attack:
--------
2d4 slashing damage + 2d4 crushing damage, excluding STR bonuses

Immunity to Time Stop, Fear, Confusion, Charm, Hold and Stun:
--------

I am pretty sure I have more to add, but this is something I would like to see.

Jerr Conner 11-01-2002 11:31 AM

Timinius

Half-Elven Blade

Neutral Evil

Male

Level 13 and Up

Str: 15
Dex: 19
Con: 16
Int: 18
Wis: 10
Cha: 17

Rival Bhaalspawn looking to kill you for your power by first framing you then eventually capturing and killing you to gain a reward for your head. About 5 quests are involved with him, the first being to clear your name, the second to capture him alive, the third to find out how he escaped his prison, the fourth to track him down but end up only killing his gang (all individual villians as well), the fifth your party is transported away until you have won the duel with him, in which he dies and you get his gear.

Alson 11-01-2002 11:37 AM

Quite the dragon you've got there, Dundee! ;)

Looks fine to me, except for the Dragon Squash - which is waaay too powerful without Death Ward, completely useless with it, and Dragon Stomp - which is overpowered - it's like a "Enhanced-Mass-Celestial-Fury-Blow". [img]smile.gif[/img]

I would add some physical resistances in there, too.

ADD: Oh, and if you're looking for a tough, tough, tough PC Vs. Dragon fight, check out the Ritual MOD (By Weimer). The toughest battle in the game, SoA AND ToB.
I challenge Odin Magnus to face HIM on Insane. [img]tongue.gif[/img]

[ 11-01-2002, 11:41 AM: Message edited by: Alson ]

dragon_lord 11-01-2002 11:38 AM

Quote:

Originally posted by Dundee Slaytern:
MY ideal version of a Dragon. ;) [img]tongue.gif[/img]

Immunity to level 1-5 spells. Hell, if a Transmuter can be immuned to level 1-7 spells, and Liches can be immuned to level 1-5, this should be alright for Dragons too.

Base 75% to all Magic, Magic Damage and Elemental Resistances

Assuming a Red Dragon, 127% Fire Resistance. Edit as necessary for other types of Dragons.

Dragon Stomp:
--------
The Dragon slams its' foot onto the ground, creating a shockwave around the Dragon. Any creature within a 30' radius of the Dragon must save vs breath or be stunned for 2d2 rounds. Creature is stunned for 1d2 rounds if save is successful.

Wing Slice:
--------
More precise than a Wing Buffet, this enables the Dragon to target one target with its' wing. The target must save vs breath or suffer 4d8 slashing damage. Target suffers 2d8 damage with a successful save.

Wing Slice also has a 10% chance to score a vorpal hit. Target may save vs death to prevent the vorpal hit.

Dragon Squash:
--------
Dragon may use its' foot to attempt to squash any melee combatant. Target must save vs breath with a -2 penalty or suffer instant death. A successful save negates the attack.

Default Attack:
--------
2d4 slashing damage + 2d4 crushing damage, excluding STR bonuses

Immunity to Time Stop, Fear, Confusion, Charm, Hold and Stun:
--------

I am pretty sure I have more to add, but this is something I would like to see.

Ouch!!! Immunity to time stop would create some serious headaches.
>>>>>
Mage meets Dragon
Mage thinks he can take Dragon
Mage Casts Lowers Resistance at Dragon
Dragon Casts Stone Skin
Mage Casts Time Stop
Dragon immune to time stop and charges Mage
Mage Casts Horrid Wilting
Dragon gets MR to HW
Dragon Wing Slices Mage in two
Mage Dead ;)

Dundee Slaytern 11-01-2002 11:56 AM

Quote:

Originally posted by Alson:
Looks fine to me, except for the Dragon Squash - which is waaay too powerful without Death Ward, completely useless with it
I am thinking of making it like the killsword. 1000 slashing/piercing/crushing damage, 1000 magic damage, 1000 fire/acid/cold/poison/lightning damage and instant death/petrification. This way, only the most defensive players in the world can become immune to it. It is not meant to be used often though.
Quote:

and Dragon Stomp - which is overpowered - it's like a "Enhanced-Mass-Celestial-Fury-Blow". [img]smile.gif[/img]
It is definitely not overpowered in my opinion. [img]smile.gif[/img] The stun duration is not that long, and like the Squash, it is not meant to be used often. Besides... that is what Free Action is for. ;)
Quote:

I would add some physical resistances in there, too.
Oooo... I knew I forgot something.

The physical resistance is the same as the elemental resistance, 75%. This is supposed to reflect the toughness of Dragons' scale.
Quote:

ADD: Oh, and if you're looking for a tough, tough, tough PC Vs. Dragon fight, check out the Ritual MOD (By Weimer). The toughest battle in the game, SoA AND ToB.
I challenge Odin Magnus to face HIM on Insane. [img]tongue.gif[/img]
Bring it on. [img]tongue.gif[/img] Got a link?

Alson 11-01-2002 12:36 PM

Quote:

Originally posted by Dundee Slaytern:
I am thinking of making it like the killsword. 1000 slashing/piercing/crushing damage, 1000 magic damage, 1000 fire/acid/cold/poison/lightning damage and instant death/petrification. This way, only the most defensive players in the world can become immune to it. It is not meant to be used often though.
Not funny! [img]tongue.gif[/img]

Quote:

Bring it on. [img]tongue.gif[/img] Got a link?[/QB]
Always, don't you know? ;)
The Tactics Mod. Install the Ritual component, and...
SPOILER!
*
*
*
*
*
*
*
*
*
Fail to disrupt the Ritual.
Now, go back and face Ponty's wrath! :D
Good luck.
You'll need it. ;)

Dundee Slaytern 11-01-2002 12:58 PM

Got it. I notice a lot of the options overlap with the Sola Mod though. I only installed the Ritual one, but I was wondering which ones were not included in the Sola Mod.

Alson 11-01-2002 01:12 PM

Check out the latest Sola release.
Weimer decided to split all the combat-enhancing components from the Sola mod.

Don't worry, though - if you install a "Tactics" component that is already installed as a "Sola" component, it'll uninstall it, and update it. [img]smile.gif[/img]

Keep us posted about Odin Magnus Vs. Worthy Opponent. :D

Morgeruat 11-01-2002 02:57 PM

I would like to see the Tarrasque (maybe as pennance for saying you were a horde of rampaging Tarrasques in bg1) there's something nigh unbeatable... I'll have to look up his stats tho.


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