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Any good Mods yet.
I got this game when it came out and finished it and loved it, hadn't played a roleplay game as immersive as this since BG2. And something I hadn't felt since BG2, I cared about the characters and the plot. Given it's not really complex or anything and nowhere as great as bg2s plot, it really made me want to continue playing, something that i find lacking in most rpgs today.
Anyway. I was just wondering if you guys knew of any mods for this game that doesn't change the gameplay but tell a good story. All mod sites i find seem to focus on "fixing" the game... which I just take as the mod creator is a lousy gamer who cheats... :) (not realy but...). |
Re: Any good Mods yet.
Quote:
As to content mods, those might be pretty hard to do. In other RPG's the dialog comes up in a window and doesn't make heavy use of cutscenes. Content is probably easier to provide in a window when all you need to provide is text. Almost all dialog in this game involves a cutscene, which means content modders would have to get involved in video editing, or make their content work within the current cutscenes. This may also be technically illegal and violate EA's DRM. The game does need some, ahem, 'fixing'. My particular whine is about the game forcing you to have, or be, a thief. That means I like the Bash mod. |
Re: Any good Mods yet.
I dont think there any really good new content mods out. there are a few that repair npcs dialogue though - i got morrigans fix:
http://www.dragonagenexus.com/downlo...le.php?id=1120 other than that, you might try the mod which enables you to keep dog in an extra companion slot - it will make the game slightly easier, but then you get more dialogues between various npcs and dog. |
Re: Any good Mods yet.
Yeah.. the dog-addon and the updated skins for all characters are worth it..
Still, after having purchased both DA and Awakening, I am looking forward to The Witcher 2 more. |
Re: Any good Mods yet.
<font color = mediumspringgreen> I feel as though Dragon Age, though good, lacked a certain feeling to it that its predecessors like Baldurs Gate had. A driving plot? The "You can do any of these 3, but all of htem have to be done to continue!" The same with Mass Effect 2, to be honest. Recruit these people, but you must recruit all of them!
It makes it tedious. Call me old fashioned, but I LIKE a relatively linear plot. </font> |
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