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-   -   New Mod for MM7 (http://www.ironworksforum.com/forum/showthread.php?t=100184)

Variol (Farseer) Elmwood 11-18-2008 11:59 AM

New Mod for MM7
 
Check it out here:
http://www.celestialheavens.com/foru...forum.php?f=10

There are 2 threads about it. I just played it a bit and it's still buggy.

It may have potential though. He should have waited a bit to put it out.

It can be added to the BDJ mod that bungleau helped work on.

Kakero 11-18-2008 10:35 PM

Re: New Mod for MM7
 
Have you played it variol? How do you feel about the mod?

Bungleau 11-19-2008 09:54 AM

Re: New Mod for MM7
 
Hmmm... I just finished MM8, played a bit of Lords of Magic, and was toying with MM9. Looks like I'm going to have to go back for another MM7 mod... :D

Thanks, Variol!

Bungleau 11-20-2008 09:09 AM

Re: New Mod for MM7
 
Played some last night... aside from one show-stopping bug (broken items disappearing from inventory), it seems very playable so far.

Variol (Farseer) Elmwood 11-20-2008 08:29 PM

Re: New Mod for MM7
 
Did you try equipping a fireball wand??

Bungleau 11-20-2008 09:26 PM

Re: New Mod for MM7
 
Haven't found one of those yet. Apparently he's identified the bug with those (and a couple of other wand types).

Items disappearing when they break is a bigger concern... at least, until I see what happens when you equip a fireball wand. Did see a belt disappear... but that happened in BDJ's mod before.

Variol (Farseer) Elmwood 11-21-2008 08:09 AM

Re: New Mod for MM7
 
spoiler:

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Get the dragonflies to follow and have them kill the guy by the alchemy shop. He has a fire ball wand that is very helpful early on.

It's the same guy that offers it to you in the original game.

Bungleau 11-21-2008 10:20 AM

Re: New Mod for MM7
 
Dragonflies? I had goblins... and I went looking for Malwyck and couldn't find him.

Methinks I need to get this installed vanilla-like...

*edit* Dragonflies... *slaps head* of course! I forgot that *THEY* are on the other side of the island now...


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