The game I'm presently playing is the first one where I acquired the mace of disruption and got that special teflon coating (How's that for not being a spoiler?). Talk about making a difference. Early in the game (Chap. 2 &3) it always made a great weapon; but now the difference is amazing. Those undead seem to drop like flies and I'm saving a lot of spells and money not having to use restoration. If you've never upgraded this mace before then I really reccomend that you do.
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Also, the MOD+2 is a MUST when soloing fighters... If u dont have it, u'll be level drained like hell....
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This baby also proves tremendeously handy in IWDII.
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If you read the text (weapon - upgraded MOD) then you'll know why "Those undead drop like flies".
Sure is a great weapon. |
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the amulet cannot be used by straight fighters, rangers paladins and multiclassed fighters, yes but not a non-spellcaster.
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Classes that CAN: Mage/Sorcerer Bard Druid Cleric Paladin Ranger Any Multiclass of any of the above Any Dual-class of any of the above, provided the above class is active Classes that CAN'T: Fighter Barbarian Monk Thief In short, if your character has access to a Mage Book or Priest Scroll (or if you're an Inquisitor), you can wear it. |
Actually a thief can use it with a certain ToB HLA. [img]smile.gif[/img]
But in vanilla SoA... no way! |
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