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-   -   Mage casting range bug? (http://www.ironworksforum.com/forum/showthread.php?t=57824)

MattFW 10-17-2001 04:24 AM

Hi all,

I've encountered what I think is a bug with my Wild Mage. Whenever I go to cast a spell, he walks up to the target area before casting. So if I fireball a distant target, he walks right up to the target then casts, meaning he gets caught in the blast. This happens with all ranged spells.

I've tried removing his equipment and putting it back on, no change there, and I can't think of anything else to do.

One other thing that may be important... After casting Polymorph self, he had polymorph options in his abilities menu for about 8 days of game time. He did get a Polymorph Wild Surge before then, so that might be it, but I can't be sure.

Anyone have any thoughts on what I can do to fix the range problem? It's rendering the character pretty useless http://www.ironworksforum.com/ubb/no...iles/smile.gif

Tim Tam 10-17-2001 06:50 AM

This may sound silly, but he isnt blind is he?

Nifft the Nimble 10-17-2001 11:09 AM

Sounds like he's blind.


If I recall correctly, turning into a pudding or jelly will blind you, right? So maybe use your Polymorph Self to go into one and back again?


-- Nifft, stumped

Debaser 10-17-2001 11:21 AM

i've encountered a similar polymorph bug once....my guy rested after having cast it, but remained in shifted form and option to return to natural form wasn't listed.
so i recast polymorph self, and shifted him back to natural form, and rested again, and that solved the problem...try doing that. if indeed the range problem is related to his polymorphed state, that may fix it.

MattFW 10-18-2001 01:34 AM

Ah, I was wondering if blindness could be it but couldn't see any indicators. Now, I've tried changing to natural form but it hasn't fixed it, does anyone know of a way I could use something liker Shadow Keeper to change the blindness flag? I see in the 'State Flags' tab it lists the blind state, but I can't work out how to override that state and remove it http://www.ironworksforum.com/ubb/no...iles/smile.gif

Any help would be much appreciated, thanks!

MattFW 10-18-2001 04:31 PM

I just thought I'd let people know that A) I worked out how to change state flags, thus solving the blindness problem, and B) I think I know what caused it.

My primary character is Chaotic Evil (second time through, add some spice http://www.ironworksforum.com/ubb/no...iles/smile.gif and I realised that he's blinded whenever Aerie casts Holy Smite. Holy Smite is meant to blind evil creatures for one round, but it seems to be permanent when cast on the character. So, no more smiting for her!

Thanks for all the help!


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