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-   -   Pathfinding trouble (http://www.ironworksforum.com/forum/showthread.php?t=35882)

Firetoad 02-02-2004 12:28 PM

It seems like Nwn has horrible pathfinding. Tomy won't open chests unless I confirm they're open and quickly move out of the way before he gets there sometimes. And all the henchmen get stuck on corners, behind doors, and on walls unless I carefully direct them around. Is there an easy painless way to fix this?
Also, what causes your character to run? Is there something that will make your character move faster at all times other than class movement bonuses?
Thanks

Stratos 02-02-2004 02:10 PM

Yes, the pathfinding for henchmen is terrible, but if you move far away from them they will be instantly teleported near you. At least it's something.

You automatically run if you click on a space that is at a certain distance from the character, and clicking near you makes you walk. To always walk; just hold down the SHIFT button while moving around.

Using the spell Haste or equipping any item that grants you it's effect makes you move faster, among other things.


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