DAIMONIN BETA 3
The open source MMORGP Daimonin has released the official beta 3. The server & client are very stable now, the public server has run 3 weeks without reboot. Player has now more places to train skills and level up. homepage http://www.daimonin.net Changes since beta 2: - bank system (script based) - named mobs (random spawns) - new special item drops - new one drop quest items - world size (outdoor) doubled - 3 new dungeons with over 33 maps - new animations for female players - several hundred new single graphics - dozens of new arches - over 25 new monsters - reworked exp & level table - new drop & loot tables - around 100+ bugfixes and improvements - many other changes to the project (improved editor, new web site, wikipedia, FAQ, ...) screeshots http://web2.168180.vserver.de/module...showgall&gid=3 |
I noticed you are using the Monsters I drew for Dungeon Craft. I was looking for the notice for credit to me and Ironworks, but cannot find it.
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Ew, indeed!
I forgot to include the updated artist credits for beta 2 and don't checked it for b3. Bad mistake and not a good move from me. There is btw a "ingame" credits to when you type /version but i had not updated that too... Very sorry, i am normally much more correct in that credit stuff. The old website had some links to your website and you will find in every talk mentioned your work & DC with respect. I used indeed some more art, even submited from some other DC authors (manicus?). You want direct credits to you (your name; http/email) or iron works as source? I will include a general DC credit link too. Just drop me a note about it please. Btw: If you want have a good time, log in the game (we have always now 25-50 players online) and tell them you has created the stone giant, purple worm and beholder for example. You will get alot bows and nice words for sure - people love them. If you have any use for my somewhat usable animation of your drawings, feel free to get them from daimonin and reinclude them where you want. |
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