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-   -   Advice on a Necromancer (http://www.ironworksforum.com/forum/showthread.php?t=56324)

I Give Up 08-26-2001 11:05 PM

Can anyone give me some advice on how to create superior necromancer? Like what spells work best? What armor/items/weapons/alignment/reputation and such. Thanks. http://www.ironworksforum.com/ubb/no...s/gmorning.gif

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Nerull 08-27-2001 12:00 AM

Quote:

Originally posted by I Give Up:
Can anyone give me some advice on how to create superior necromancer? Like what spells work best? What armor/items/weapons/alignment/reputation and such. Thanks. http://www.ironworksforum.com/ubb/no...s/gmorning.gif


Well, a high intelligence is a must (18 definitely); an 18 in dexterity and a 16 in constitution is also nice. You will have a minimum of 16 in wisdom (standard for necromancers).

Alignment should be evil, unless you want to play a grim good guy (most necromancers are evil, but some good ones exist who study the art of death to exact revenge on an evil opponent who destroyed their lives). If evil, unless you feel really confident in your abilities (and don't want to use neutral characters to help round out the group), I would keep my reputation around the neutral range. Most evil characters are smart enough to keep a low profile in good and neutral lands; a character with 18 intelligence and 16 wisdom should definitely do the same. If good, do the normal good things (max out rep, unless you are mixing neutrals in).

As far as equipment is concerned, get the Robe of Vecna as soon as possible (most powerful robe plus it was used by a lich). Otherwise, standard equipment for mages.

Spells should be the most useful, with a little extra necromantic thrown in. You can't learn illusion spells, but other than that you are unrestricted on spell selection. If you really want to fit the mold, lean more towards direct damage and the necromantic spells.

Hope that helps!


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Death is only the beginning...

I Give Up 08-27-2001 12:19 AM

Thanks. I'm Lawful Evil and my rep is 9. I was planning on lowering it by killing the locals but Minsc gets pi$$ed and won't have anything to do with it. I don't have another warrior to replace him. Are there any evil clerics? Party as of now.

Nar'Jueld (Necromancer.Law/Evil)
Minsc (<--)
Yosh
Jaheria

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Nanobyte 08-27-2001 12:22 AM

Viconia, I believe, is the only Evil Cleric in the game that can join your party.

deathknight 08-27-2001 12:30 AM

You will probably want to add Edwin as well to keep with your evil theme. oh and Korgan is an evil berserker. He is a tough SOB and would be a good replacement for Minsc.

I Give Up 08-27-2001 11:34 AM

Thanks for the feedback. I'll add http://www.ironworksforum.com/ubb/no...l_laughter.gifViconia, Korgan and Edwinhttp://www.ironworksforum.com/ubb/no...hterpurple.gif when I find them.

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Sorcerer Alex 08-27-2001 11:52 AM

In the equipment department definitely get:

- Bracers of defense AC 3
- Ring of protection +2
- Staff of Rhynn +4
- Cloak of the sewers
- Girdle of Hill giant strength

Jake 08-27-2001 12:20 PM

Edwins going to be a better mage than you, hes a in the conjuration school, extra spell per level, and is a red wizard, he gets 2 extra spells per level for that and lots of extra lore. Some of my favorite spells are in illusion, shadow door and mislead.

Istaron 08-27-2001 01:07 PM


The to four best items a mage can get is (the best is listed first):Robe of Vecna, Ring of Wizardy, Staff of Magi, Amulet of Power and Ring of Acuticy (or whatever it is called).
Istaron (wich means Great Wixard) has spoken!

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