I want to play BGII with Ignus, the crazy mage everyone loves from Planescape: Torment. There aren't, In my opinion, enough fire-elemental spells in BGII, and I think he'd need and item or two too. I'll have to make them. How easy is it to make the BGII engine do stuff and where should I go to get started?
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you need IEEP to create new spells. I made a spell once by using the strings/effects of other spells and I learned to combine them, etc.
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A quick question - is it possible to make cleric spells for mages and visa versa?
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Possibly... though I have never tried that... give it a go.
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er, I would, but I wouldn't know where to start -_-
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Quote:
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Yeah, it's pretty easy. You need to open the spell file in question (I use WinBiff) and then just save it as a mage spell. Or a cleric spell. Look around in the dropdown menus; you'll find something. If you can't figure it out, I'll be a bit more comprehensive when I return.
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Okay - so where do I get winbiff? (edit: a google search threw up nothing)
[ 11-03-2005, 10:42 PM: Message edited by: Calaethis Dragonsbane ] |
You'd be better served using modern tools, such as DLTCEP or Near Infinity, instead of IEEP.
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Well, I managed to edit a spells & convert them to mage/cleric format - it seems to be working, so thanks [img]smile.gif[/img] Much appreicated!
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