Okay, here's a little something to liven up the day. It's time to vote for the most valuable spells in each spell school. You may pick up to three that you simply wouldn't be without, and that you think should be the first three spells you strive to get.
Here's my take: Spirit: Exorcism, Resurrect, Great Heal Sun: Flamedrop, Firestorm, Incinerate Moon: Create Portal, Teleport, Call of Home. Vine: Cure Poison, Artifact of Vines Stone: Lavawalk, Meteorstorm, Lightning Fiend: Artifact of Pain Try as I might, I don't see a lot of must-have spells in Vine or Fiend. So.... what do you think? [ 08-28-2003, 10:41 AM: Message edited by: Bungleau ] |
Spirit: Great Heal, Dispel Undead, Heroic Might, Restore Health, Artifact of Spirit, Exorcism
Sun: Flamedrop, Illuminate, Flamestrike, Incinerate, Firestorm Moon: Create Portal, Teleport, Call of Home, Vanish Vine: Artifact of Vines, Cure Poison, Cure, Breath of Air, Disarm Trap Stone: Elemental Blast, Negate Magic, Artifact of Stone, Lightning, Merlin's Shield, Lavawalk, Meteorstorm Fiend: Frenzy, Demonic Fist, Artifact of Fiends |
Spirit: Great Heal, Exoricism
Fiend: Bloodlust, Frenzy Sun: I can't help but use anything other than Burning Haze... Moon: Teleport, Call of Home, and Create Portal for fast Traveling, and Vanish to get me unstuck in some of those buggy areas. Stone: MeteorStorm and Merlin's Shield Vine: Vine of Life, Cure, and Breath of Air in the Coliseum (sp?) And of course all of the Artifact Spells... |
Spirit - Artifact of Spirit, exorcism and great heal
Sun - burning haze, firestorm Moon - Guess which three... ;) vine - Cure poison, cure Stone - Reflect damage, meteor storm, Merlin's shield Fiend - Artifact of pain, Frenzy, Summon Creature |
I would more or less go for the same as Bungleau, although I would trade the resurrect spell for the healing realm spell.
It is a shame the vine and fiend spells are so overlooked. The toughen bug is a pretty good reason to want the toughen spell. Also the whirling dervish and the blood bath have their clear advantages. |
Spirit: Excorcism, Restore Health, Ressurect
Stone: !Meteorstorm!, Elemental Blast Vine: Cure Poison Fiend: Blood to Gold, Bloodbath, Fiendish Fist (or watever the name is) Sun: !Firestorm!, Illuminate, Incinerate Moon: !Icestorm!, Teleport, Create Portal, Call of Home, Spectral Raven, Iceball (or watever the name is) as you can see, moon has the most useful spells in my opinion! ;) |
*rubs eyes* Did I see that? A vote for Blood to Gold? Okay, I'm curious... what, LiOnHe@rT, do you find attractive about the spell? I like the concept, but the rate of return (a measly 50 GP) is not quite worth it in my book.
Enquiring minds want to know... :D |
Stone: Lighting; Artifact, Metoer Storm
Vine: Cure poison, Breath of Air, Artifact, Cure, Whirling dervish Fiend: Demonic Fist; Blood Bath, Twisted Master, Summon Fiend & Devil, Artifact, Lifesteal, Face of Death, Head of Death, Spirit: Restore health(must have after blood bath), Artifact Moon: Frost breath, Vanish, Create portal, Teleport, Call of home, Ice storm, Artifact Sun: Illuminate, Burning haze, Incinerate, Megabomb, Fire storm, Artifact Toughen? Who needs it? Use bless to increase A/C. I take more self induced damage then monster damage. Doh! I forgot the single most important Stone spell: Lava walk. [ 09-04-2003, 02:41 AM: Message edited by: Felix The Assassin ] |
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and a few spells that i missed out from my list [img]graemlins/blush.gif[/img] :- Vine: Toughen (already explained), Whirling Devrish Fiend: Demonic Fist (sorry for the wrong name), Lifesteal ok i tink that should be it, if there's anymore changes i need to make to my list, i will make it in future! |
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I am my own worst enemy [img]tongue.gif[/img] |
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