When I was rolling through some mediorce attributes for my ranger, I hit upon an 18/99 strength, I figured this was worth a closer look and much to my suprise I was able to keep the strength and have 18's in dex con and wis, with a 10 in int and a 9 in cha, but the ring of human influence is availabe pretty early in the game so I figured it wouldn't be much of a problem. This is the best roll I've ever had, but I've never played dungeons and dragons so I don't really know how good it is. Could someone tell me if it's as good as I think it is? Feel free to post your own amazing rolls as well.
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Blimey that is alright, 91 all together. Ive never had anything that good I dont think, though I only spend about 5 minutes max rolling.
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18/99 strength is a good roll. I rarely get that to be honest. Most of my percentile STR scores are in the high seventies at the most. I can't remember the last time I achieved an 18/80+ or 18/90+ score. Talk about unlucky. :(
That's a 91 point total I think. Not bad at all. Edit: You just got there before me Lost Prophet! [ 09-14-2005, 06:42 AM: Message edited by: Lord Brass ] |
I've gotten a natural 18/00 strength before. But everything else was like around 8.
I agree with Lord Brass and Lost Prophet, 91 is a very respectable total. My highest ever totals were 98 (when I was trying to make my favorite fighter/mage character) and 101 (when I was trying to make my favorite evil, beautiful, and charismatic female bard character) but I didn't use them and went with slightly lower totals instead. It just felt too stupid. |
Rolling for the ideal( aka, no shortcuts) dualclassed Fighter->Druid is an absolute nightmare.
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Personally, I'd need a phenomenal role before I ever bothered taking anyone's strength over 14. To the best of my knowledge there are no less than 5 items in the game that will give you 19 or above in strength. However there are precious few things that will give you any bonus at all in other stats and absolutely nothing that will give you 19 or above.
the way I do the sums is 1) fighter: initial strength 18.90 + Frost Giant belt = strength 21 or 2) fighter: initial strength 14 + Frost Giant belt = strength 21 where scenario 2 allows you to put 4 more points into the stats that you can't enhance with equipment. |
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I don't suppose you remember the old points conversion costs for transferring stats around do you? They were quite harsh as I recall. |
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i dont care if i get a 18/03 or a 18/00 roll, because it doesnt matter much when you get the tome of strength in BG1...then strength is 19 anyways
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