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-   -   Necromancers or Paladins? (http://www.ironworksforum.com/forum/showthread.php?t=50109)

Jon the Hell Caster 01-11-2001 03:17 PM

If a level 50+ fully powered Necromancer and a level 50+ paladin met and fought who would win? I think this would happen,
Necromancer: DIE! Cast Larlochs Major drain paladin
Paladin: 30 damage taken
Paladin: 20 damage Necromancer
Necromancer: Spell Casting failure
Necromancer: Mind Lock, Paladin
P: Paralized and frozen
Necromancer: Shrink Paladin
P: Shrunk
N: Sleep, Paladin
P: Uncouncious
N: Imprisment Paladin
In your opinion who would win? A necromancer is counsumend eventually by the Necromantic powers. When I play as a Necromancer In the game for fun I memorize only Necromantic Spells and go around casting.

Rikard T'Aranaxz 01-12-2001 02:07 AM

Yeah well i'm playing a what i call a true necromancer that would mean i can only use necromatic alteration and evocation spells
but i'll draw a battle between a level 19 necromancer and a level 100 paladin
i'll make up the name what is a good necro name hm let's say Rikard
and the paladin will be called erm Jerome
now all i need is a nice title
Wait i got it

A battle between a level 19 necromancer and a level 100 paladin

Rikard Chain contigiancy see enemy :Timestop
Rikard cast AB Horrit wilting
Jerome takes 98 damage
Rikard cast AB Horrit wilting
Jerome save vs spell
Jerome takes 30 damage
Rikard cast timestop
Rikard cast AB Horrit wilting
Jerome save vs spell
Jerome takes 54 dmg
Rikard cast AB Horrit wilting
Jerome save vs spel
Jerome takes 45 dmg
Rikard cast matle
Rikard cast iron skin
Jerome weapon unusuable
Rikard cast finger of death
Jerome save vs spell
Jerome takes 9 damage
Rikard's Fairy dragon did 8 damage to Jerome
Jerome death

So what do you think about fairy dragons now?

Zoratorak 01-12-2001 04:13 AM

all i can say is (nod nod) NECRO ROCKS!!

Aurum 01-13-2001 03:11 AM

Necromancer cast Larlochs Major drain Paladin,
Paladin evil protect,
N: Spell Casting failure
P: Santuary,
N: Mind Lock, Paladin,
P: (inmmune) Holy power,
N: Sleep Paladin,
P: 48 damage (left),36 damage( 3 for acid,cold,fire)(right),
N: Cast Larlochs Major drain Paladin,
P: Critical!! 65 damage (left), 38 damage (right),
N: Dead, non-possible reserrect.

Rikard T'Aranaxz 01-13-2001 06:52 PM

you must have encounterd the weakest necromancer ever
if you can win being a paladin

Tobbin 01-13-2001 10:31 PM

I hate to defend a Paladin here. OMG, did I actually say that? But, if the Paladin were actually level 100, I would think this character would be especially favoured by the Paladin's deity. Should this character suffer supreme damage or harm, an avatar would probably appear and slap down the necromancer. Then, when everything else was done, the avatar would probably resurrect the Paladin and offer him safe passage back to whatever realm they were stripped from.

Tobbin 01-13-2001 10:32 PM

I would like to add, though, that if the two were around level 20 - 30 or so, I doubt the Paladin would be favoured at all, and they would get slammed by the necromancer. Just my two cents worth for the day.

Armisael 01-13-2001 10:37 PM

Come on! The level 100 paladin would win by a mile. At such a high level his saving rolls would be about -20 each and he'd have some incredibly good priest spells, not to mention hit points. The necromancer wouldn't even be able to get a shot in, especially if said pally had a holy avenger, which by level 100, he bloody well should. Don't get me wrong, I think paladins are a poncy do-gooder class, but it's pretty dumb to think a level 19 necromancer could beat a level 100 paladin.

Bahamut 01-13-2001 10:41 PM

Yep, that would disturb the balance and the world into chaos. It is like saying you beat the crap out of Helm...

Rikard T'Aranaxz 01-14-2001 05:45 AM

first some questions
how is a paladin gonna call an avatar during time stop????
second
if a paladin make a save throw they only suffer half damage BUT I PUT THAT IN THE BATTLE

however it is true the necromacer won't win coz the paladin would have about 350 HP
and my necromance only did 220 damage


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