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-   -   Classes, and some ideas (http://www.ironworksforum.com/forum/showthread.php?t=58523)

SecretMaster 10-31-2001 09:39 PM

I'm curious, i think some of the kits should be changed. I thought the bounty hunter would have bonuses against monsters from the prime material plane, or in general all the monsters. Cuz, bounty hunters collect bounties, and all u get r lousy traps(BUT i do like em). And in TOB(SPOILER) the skald should get better song abilities/bonuses. And i wish they had more cleric choices. Cuz i'm playin BGI for a game in BGII, and i'm a dwarven lawful cleric. I want to worship Clangeddin, but i can just be a crappy regular Priest, or Lathendar. Any info u like to discuss.

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Tis your lives to waste
-Drizzt do Urden

Aurum 10-31-2001 09:54 PM

I think that is necesary a kit Knight, a fighter with ability magics (mage).

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Principium mors est.
But when the world of the deads comes,
we will already be there.

chinese noodle 10-31-2001 11:08 PM

errm, dont you think a fighter who can cast spells would be a tad powrful
grand mastery AND spells casting, maube if you couldnt cast spells when wearing armour...?

[This message has been edited by chinese noodle (edited 10-31-2001).]


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