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-   -   Dungeon Crawl v3 is available! (http://www.ironworksforum.com/forum/showthread.php?t=98492)

Kulyok 01-12-2008 04:16 AM

Dungeon Crawl v3 is available!
 
New in this version:

- Clues about Grudin's locations are only available after the task is given
- Lepus starts dialogue even if the player is invisible
- Improved audio-installing process for better compatibility with other mods
- Dungeon Crawlers no longer respawn in the Coronet if the player attacks
- An undroppable sword in one of the chests has been replaced with a normal one
- Certain unique items removed from Ganelon's and Durnkrag's inventory
- Updated to Weidu 203

Grab it at http://www.pocketplane.net/dc

Ivelliis 01-21-2008 06:10 PM

Re: Dungeon Crawl v3 is available!
 
Just played through this mod and it was great! Voice acting was a very nice touch, the dungeon was a bit linear (old p&p style dungeons, big ones, would be nice ;)) but it was an excellent mod nonetheless!

I am disappointed that I didn't get to see Ganelon and Durnkrag's stuff, although there's always next time ;)

Any monty python references in mods are good to me :) I reccomend you IW BG2 players should try it out.

Kulyok 01-24-2008 06:30 AM

Re: Dungeon Crawl v3 is available!
 
Indeed they should! And the funny thing is, I am writing an IWD NPC mod right now: talking joinable NPC in IWD. It's going to be good, I just know it. :)

ElfBane 01-24-2008 09:59 PM

Re: Dungeon Crawl v3 is available!
 
Far be it from us to stand in the way of self-congratulation,,ahem..cough,, I mean greatness.

Kulyok 01-25-2008 04:54 AM

Re: Dungeon Crawl v3 is available!
 
Oh, I mean, I've really enjoyed playing what I've written so far. :) But maybe that's not because of banters and interjections, but because I love the game itself so much. It's just like with Dungeon Crawl - I love the comic, so just seeing the actual comic characters in the game cheered me up to no end.

But, yes, I can recommend it - it would be pretty silly of me if I didn't like or recommend my own mods, wouldn't it?


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